JianFeeeee 5c214cac23 fix(packaging): arm64 GUI 塞了 x86-64 electron——按目标架构取运行时并强制校验
## 现象

v1.0.0 与 v1.0.1 的 arm64 full/client 包里,homed 与 waiter 都是正确的
aarch64,但 GUI 目录下的 electron 是 x86-64。实测从 gitcode 下载的
homeagent-full_1.0.1_arm64.deb:

  usr/bin/homed                    ELF 64-bit ARM aarch64   ✓
  usr/bin/waiter                   ELF 64-bit ARM aarch64   ✓
  usr/lib/homeagent-gui/electron   ELF 64-bit x86-64        ✗

在 arm64 机器上装完,双击 GUI 得到 Exec format error。

## 根因

build_gui 无条件 `cp -r "$gui_dir/node_modules/electron/dist"/*`,而那里
永远是 **host 架构**(本机 x64)。目录名 homeagent-gui-linux-arm64 只是
命名,内容从未跟着目标架构变。

这与 v1.0.0 arm64 缺 homed 是同一类错误:**产物名声称的架构与实际内容
不符**,且都因为没做交叉验证而漏过整个发布流程——包名对、目录名对、
主二进制对,只有一个嵌套的运行时是错的,没有任何一环会喊出来。

## 修法:三层取 + 一道强制校验

1. 优先从 electron 缓存取目标架构的 zip
   (~/.cache/electron/<hash>/electron-v<ver>-linux-<arch>.zip)。
   版本号从已安装的 node_modules/electron/package.json 读,保证运行时
   与 app 依赖一致。
2. 回退到 host node_modules/electron/dist 前**先比对架构**:只有目标
   架构 == host 架构才允许;否则打印缺哪个 zip、该放哪里,然后跳过 GUI。
3. 最后用 `file -b` 校验 electron 二进制的实际架构必须匹配目标架构,
   不符就删掉 GUI 目录并跳过。

第 3 步是关键。前两步是「尽量拿对的」,第 3 步是「绝不发错的」——
宁可不发 GUI,也不发装了跑不起来的包。`GUI built:` 日志行也加上架构
标注,日常构建就能看见。

## 验证

下载 arm64 electron 运行时(electron-v33.4.11-linux-arm64.zip,106MB,
unzip -t 无错,解出的 electron 确认为 ARM aarch64)放入缓存后重打包,
三个 arm64 deb 实测:

  server   homed=aarch64  waiter=aarch64
  full     homed=aarch64  waiter=aarch64  electron=aarch64
  client                  waiter=aarch64  electron=aarch64
  amd64 对照                              electron=x86-64

arm64 tar.gz 从 120M 涨到 125M,也印证运行时换成了正确架构。
2026-09-04 20:12:35 +08:00
2026-07-29 15:45:24 +08:00

⚠️ AI-Assisted Programming Notice: Parts of this project's code, documentation, and commit history were generated or modified with AI assistance. Key changes have been human-reviewed, but please evaluate and verify before use.

HomeAgent

中文: README.md

An Agent framework designed around separation of core domain and application domain. The kernel enforces a zero-IO policy — all external interaction (WebUI, QQ, CLI, file operations, web search, memos, etc.) is handled by the plugin layer; the kernel performs no direct IO operations.

Combined with a three-layer memory architecture (Context → Document → Graph), it maintains contextual coherence across long-running single-conversation sessions through tiered storage and automated archival.

homed (kernel, zero IO)  PluginSDK  plugins (all IO capabilities)

Since v1.0.0 external plugins are independent subprocesses, communicating with the kernel over stdio JSON-RPC (control plane) + a shared memory segment (data plane) + an event ring (notification plane). A plugin crash cannot take down the kernel and it restarts automatically; swapping plugin.bin gives true hot-reload.

Design Principles

Separation of Core Domain and Application Domain — The kernel's responsibilities are limited to LLM orchestration, memory management, and knowledge retrieval; all IO capabilities (message send/receive, file read/write, network requests, hardware interaction, etc.) are implemented by plugins. This separation defines domain boundaries at the Agent framework level, with distinct responsibility scopes for the kernel and plugins.

Three-Layer Memory Architecture — Manages information retention in long-running agents through a tiered storage strategy:

  • Context Layer: Pretrained word embedding / TF-IDF fallback relevance-scored event window, protects last 10 entries, maintains topK context entries
  • Document Layer: Temporary memory with automatic cold data sinking, also supports user-initiated submissions
  • Graph Layer: SQLite graph database, persists entity relationships and semantic memory, supports distillation pipelines to extract triples from conversations

Architecture Diagrams

1. Message Processing Sequence

sequenceDiagram
    participant U as User/Plugin
    participant IO as IOManager
    participant EV as eventLoop
    participant CTX as RelevanceContext
    participant LLM as LLM+Tool Loop
    participant ST as StageHost
    participant MEM as Three-Layer Memory

    U->>IO: InjectInput(type, payload)
    IO->>EV: inputCh
    rect lavender
        Note over EV: processTextInput
        EV->>ST: StageOnInput  Plugin can rewrite/short-circuit
        EV->>CTX: Prune(input,topK)  StaticEmbedder/TF-IDF cosine pruning
        CTX->>MEM: Low-score events archived to Document (original timestamp)
        EV->>CTX: Append(input)  CleanTemplateText→three-branch vector→5s write
    end
    rect lightgreen
        Note over EV,LLM: process()
        EV->>MEM: buildMemoryContext  Indexer recalls from Graph (vector+jieba→BFS depth=2)
        EV->>MEM: buildSystemPrompt  DocQuery summary+Graph memory index+Persona+Skills
        EV->>ST: StagePreAction  Plugin can pre-intercept
        loop Tool loop
            LLM->>LLM: drainInterrupts
            LLM->>LLM: LLM Chat
            LLM->>ST: StagePostAction  Plugin can modify/short-circuit
            alt No tool call
                LLM-->>EV: Returns response
            else
                loop Each tool
                    ST->>ST: StageBeforeToolcall  Plugin can reject
                    LLM->>LLM: executeToolCall
                    ST->>ST: StageAfterToolcall
                end
            end
        end
    end
    rect lightpink
        Note over EV: emitResponse
        CTX->>CTX: Append(response)
        ST->>ST: StageBeforeOutput  Plugin can rewrite
        EV-->>U: ResponseCh CLI sync
        EV-->>EV: Event bus WebUI SSE
        ST->>ST: StageAfterOutput  Read-only
        EV->>MEM: emitMemoryCandidate
    end

2. Stage Pipeline

flowchart LR
    S1[① on_input] --> S2[② pre_action]
    S2 --> S3[③ post_action]
    S3 --> Q{Has tool?}
    Q -->|Yes| S4[④ before_toolcall]
    S4 --> T[executeToolCall]
    T --> S5[⑤ after_toolcall]
    S5 --> S3
    Q -->|No| S6[⑥ before_output]
    S6 --> S7[⑦ after_output]
    style S1 fill:#e1f5fe
    style S3 fill:#fff3e0
    style S6 fill:#e8f5e9

3. Three-Layer Memory

flowchart TB
    subgraph C[① Context Working Window]
        RC[RelevanceContext]
        A[Append] -->|CleanTemplateText→three-branch vector| RC
        P[Prune StaticEmbedder/TF-IDF Cosine] -->|Low score original timestamp| D
        P -->|Keep| TL[timeline→chronological→system prompt]
    end
    subgraph D[② Document File Memory]
        DS[DocStore JSON+TF-IDF]
        Q1[Query summary auto-inject] -->|[Related Memory Docs]| SP
        Q2[doc_query LLM active recall] -->|Consume+delete source| DS
        Q2 -->|Original timestamp write to context| RC
        CD[FindColdDocs 72h] -->|docToTriples| G
    end
    subgraph G[③ Graph Database]
        DB[(SQLite)]
        IDX[Indexer vector+jieba→BFS depth=2] -->|[Memory Index]| SP
        MEM[memory_recall/commit/merge/purge/edit]
        SOC[person_query/set_trait]
    end
    subgraph H[④ Heartbeat Distillation]
        REORG -->|Step3 Cold docs| CD
        REORG -->|Step4 Bigram Jaccard| CONS[consolidation]
        PIPE[Pipeline regex] -->|Name/Address/Likes/Age/Job| DB
    end
    SP[System Prompt] -->|Sequential assembly| LLM
    LLM[LLM] -->|doc_query| Q2
    LLM -->|memory_recall| MEM

See assets/docs/en/ARCHITECTURE.md for details.

Web Mascot

HomeAgent Web Mascot Xiaozhai

Xiaozhai — HomeAgent Web Mascot

Quick Start

make build build-cli
./build/homed -data /tmp/ha
# Interactive mode
./build/waiter

# Or single message
echo "Hello, remember that I like coffee" | ./build/waiter

API keys are configured via WebUI http://localhost:8080 settings page, persisted in SQLite.

Code Structure

cmd/homed/          Daemon entry, assembles all subsystems
cmd/waiter/         CLI client (Unix socket)
internal/
├── agent/core/     Agent core: event loop, LLM tool loop, 7-stage pipeline
├── agent/api/      LLM Provider + 8 Lua adapters
├── memory/         Three-layer memory: Graph(SQLite) / Document(JSON+TF-IDF) / Text(JSONL) + StaticEmbedder(pretrained word embedding/TF-IDF fallback) + CleanTemplateText(de-template)
├── knowledge/      Knowledge base (filesystem + TF-IDF)
├── plugin/         Plugin registry + subprocess loader (stdio RPC + shared memory segment + event ring)
├── plugins/        11 built-in plugins (webui/cli/timer/cmd/mcp/clawhubadapter/agentcli/healthcheck/pluginmgr/files/cfgmgr)
├── sdk/            PluginSDK (Tool/Stage/Event three channels)
├── config/         SQLite config center
├── events/         Event bus
└── internal/lua/adapters/   8 LLM protocol adapter scripts
External plugin development: see [homeagent-sdk](https://gitcode.com/JianFeeeee/homeagent-sdk) repo, use `plugindev` toolchain, refer to Go and Lua examples in `example/`

Project Status

v1.0.0 — External plugins moved from C ABI shared libraries to subprocess + shared memory. The first release that no longer loads .so/.dll, and it is incompatible with 0.9.x (existing plugins must be rebuilt into plugin.bin with the new plugindev, though business code needs zero changes). Eliminates 6 classes of defects that had caused production incidents: hot-reload silently failing (DF_1_NODELETE making dlclose a no-op), no crash isolation (a plugin panic took down homed), stage lost updates (35.8~36.8% loss under the copy model), uncancellable cgo timeouts (linear OS-thread leaks), output_send reporting false success (the model was told "sent" while the message never went out), and Windows capability degradation (only 3 stage fields visible, no write-back). Three communication planes: stdio JSON-RPC (control) + shared memory segment (data) + event ring (notification); the privilege gradient is now enforced by three explicit gates. RPC round-trip p50 24.1µs; crash-to-recovery under 1s.

v0.9.0 — C ABI v2: external plugin Stage callbacks can now write back (invoke_stage gained a result out-param; plugins may mutate RawMessage/LLMText/ToolResults etc. in OnInput/AfterToolcall/PostAction and have them synced to the core). ABI version now tracks core minor releases (v0.9.x → ABIVersion=2, version_min=1 keeps old plugins loadable). Also fixes the tool-loop zen-compat placeholder that wrongly fired on first-turn system context tail. The SDK ships an enhanced sanitizer example (bad-UTF-8 / U+FFFD / ANSI-escape scrub across the whole pipeline). This ABI retired with v1.0.0.

v0.8.0 — Core is functional, plugin system enhanced. 20+ built-in plugins. External plugin development via homeagent-sdk repo. Added input channel NoMemory/Cleaner, ChannelDef, plugin disable/enable system (CLI + WebUI), plugindev toolchain C ABI ChannelDef support.

Documentation

Downloads

Releases ship three variants:

Variant Contents For
full homed + waiter + desktop GUI + systemd unit Single-machine, everything
server homed + waiter + systemd unit Servers (no desktop environment)
client waiter + desktop GUI Connecting to a remote HomeAgent
  • Linux: .deb (amd64/arm64), .rpm (x86_64), .tar.gz
  • Windows: HomeAgent_v1.0.0_{Full,Server,Client}_win64.exe (NSIS installer)
  • Portable: homeagent-bin-<os>_<arch>.tar.gz (homed/waiter/initconfig)
  • Verification: SHA256SUMS

The macOS homed requires a native macOS build (CGO + sqlite3), so release packages ship only waiter/initconfig.

Build

make build build-cli    # Build daemon + CLI
make test               # go test ./...
make install            # Install to system

Dependencies: Go 1.25+, CGo (go-sqlite3), Linux/Windows.

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