Files
HomeAgent/assets/docs/en/OVERVIEW.md
JianFeeeee 9b92a04230 docs: 文档与发布脚本同步到 v1.0.0 子进程架构
README/架构文档仍在描述 C ABI 动态库加载,与 v1.0.0 实际实现不符。
新用户按文档走会去做 -buildmode=c-shared,产物新内核根本不加载。

README.md / README_EN.md:
- 设计要点补子进程架构段(三面通信、崩溃自愈、真热重载)
- 代码结构 plugin/ 描述:.so 动态加载器 → 子进程加载器
- 项目状态补 v1.0.0 条目(6 类缺陷 + 实测数字),v0.9.0 标注 ABI 已退场
- 新增「下载」章节:三变体对照 + 各平台包格式 + macOS 限制

assets/docs/{zh,en}/ARCHITECTURE.md:
- 四种加载方式表:外部 .so/C ABI → 外部子进程/握手+stdio JSON-RPC
- 加载流程改写为 exec.Command → 继承 fd → 握手 → init → start
- 内置 vs 外部对照表 7 行更新
- 新增「子进程插件的三个通信面」小节,含每个面的选择理由

assets/docs/{zh,en}/OVERVIEW.md:插件系统段落改写

deploy/ 发布脚本三处回归(v0.7.2 的 2c5f9ff 把 package/ 移到
deploy/packaging/ 使目录深度 1→2,但没改相对路径,此后两个版本
的发布都没有二进制资产):
- build.sh:.syso 按目标平台 hide/restore(trap 兜底),恢复
  windows 目标的 CXX,arm64 刻意不带 CXX
- installer.nsi:5 处 ..\build → ..\..\build,PRODUCT_VERSION 可注入
  (原先硬编码 0.8.0)
- homeagent.spec:server 变体补装 waiter(control-server 声明了 CLI 却没装)

deploy/scripts/upload_assets.py:release 资产上传(两步签名 URL → OBS
PUT)。放 deploy/scripts/ 而非 scripts/,因为后者在 .gitignore 里。
支持 GITCODE_REPO/ASSET_DIR 环境变量以复用于 SDK 仓。
2026-09-03 19:26:17 +08:00

6.0 KiB

中文 | English

HomeAgent — Project Overview

What Is This

HomeAgent is a continuously-running personal intelligent Agent framework.

Core architecture: a long-running kernel process (homed) that connects to various IO channels (QQ, Web, CLI, etc.) through a plugin system. The kernel handles LLM orchestration, memory management, and knowledge retrieval; plugins handle all external IO — sending/receiving messages, file operations, web search, etc.

Design Highlights

Separation of Core Domain and Application Domain — The kernel (core domain) performs no IO operations; all IO capabilities belong to plugins (application domain). The boundary is defined through PluginSDK:

  • Plugins register tools (Tool) with the kernel for LLM invocation
  • Plugins hook into the processing pipeline (Stage) to intercept/rewrite message flow at various phases
  • Plugins subscribe/publish events (Event) for loosely-coupled communication
  • Plugins queue or interrupt input delivery through IO API

The significance lies in clear responsibility boundaries: the kernel focuses on orchestration and memory management, while plugins handle IO implementation — the two are not coupled.

Three-Layer Memory Architecture — Manages information retention across long agent runtimes through a tiered storage strategy:

  • Context Layer: In-memory pretrained word embedding scored event window (StaticEmbedder word vectors → CosineSimilarity, TF-IDF fallback), maintains recent context in real-time, low-relevance events automatically sink to the next layer
  • Document Layer: JSON files + TF-IDF vector-indexed temporary memory, supports explicit submission and implicit archival, cold data distills to Graph
  • Graph Layer: SQLite graph database, persists entities and relations, BFS traversal recall, distillation pipeline extracts triples from conversations

Three progressive layers — context, cold archive, long-term graph memory — form an information decay and consolidation pipeline from short-term to persistent storage.

What It Actually Does

Code is in the project root, implemented in Go.

Kernel (internal/agent/core/):

  • eventloop.go — Message loop (eventLoop), queuing input from the IO layer
  • process.go / stages.go — Processing pipeline: memory recall → persona injection → LLM call → tool execution → output delivery, 7 stage hooks
  • toolcall.go — Tool scheduling and execution
  • context.go — Context management (pretrained word embedding scoring StaticEmbedder → CosineSimilarity, TF-IDF fallback), automatic pruning of low-relevance events
  • LLM calls abstracted through Provider interface, supports 8 LLM sources with automatic fallback

Memory System (internal/memory/):

  • GraphDB (graph.go) — SQLite, entities + relations tables, BFS traversal
  • Document Store (document/document.go) — Temporary memory, JSON files + TF-IDF vector index, consume-on-read
  • Text Memory (text/text.go) — Raw conversation logs, JSONL file rotation
  • Social Store (social/social.go) — Persona traits + relationship network, wraps GraphDB
  • Memory Indexer (indexer.go) — Auto-vectorizes GraphDB entities, recalls and injects into system prompt on user input

Knowledge Base (internal/knowledge/knowledge.go):

  • File system directory knowledge/<name>/content.md
  • TF-IDF vector search, independent index instance from the memory system
  • LLM operates via three tools: knowledge_search / knowledge_create / knowledge_list

Plugin System (internal/plugin/):

  • Built-in plugins: Go init() self-registration, compiled into kernel
  • External plugins (since v1.0.0): compiled to an ordinary Go binary plugin.bin, spawned by the kernel as an independent subprocess, communicating over stdio JSON-RPC (control plane) + a shared memory segment (data plane) + an event ring (notification plane); Lua script plugins are also supported (the C ABI shared-library channel, -buildmode=c-shared, was removed entirely in v1.0.0)
  • PluginSDK (internal/sdk/) defines four channels: RegisterTool / RegisterStage / Subscribe / RegisterOutputChannel
  • 7 stage hooks: on_input → pre_action → post_action → before_toolcall → after_toolcall → before_output → after_output

LLM Provider (internal/agent/api/provider.go):

  • Provider interface: Name / Chat / ChatStream
  • Three implementations: OpenAIProvider (standard OpenAI API), OllamaProvider (local), LuaAdaptedProvider (Lua adapter)
  • LuaAdapter located at internal/lua/adapters/, each LLM source has a corresponding .lua script
  • 8 built-in adapters: deepseek / openai / anthropic / gemini / mistral / groq / github / ollama

WebUI (internal/plugins/webui/):

  • Embedded SPA dashboard (dashboard.html packaged via //go:embed)
  • REST API: status query, configuration management, memory operations, knowledge management, plugin management
  • OpenAI API-compatible /v1/chat/completions endpoint
  • SSE event stream /api/v1/chat/events

ClawHub Adapter (internal/plugins/clawhubadapter/):

  • Unified loader for OC plugins (Node.js), Python sidecar, JS sidecar, and SKILL plugins
  • RegistryDispatcher pattern: routes registration notifications to Tool/Provider/Channel/Stage registries
  • ClawHub marketplace search and install: clawhubadapter_search / clawhubadapter_npm_install
  • 9 provider types mapped to LLM-accessible tools (image generation, web search, speech, etc.)
  • OC channels auto-registered as IO devices with text/file/image/audio capability flags

Project Status

Core functionality is operational. Plugin system and SDK are ready for independent external plugin development.

  • Built-in plugins: webui / cli / timer / cmd / mcp / agentcli / healthcheck / pluginmgr / clawhubadapter / files / cfgmgr
  • External plugin examples (homeagent-sdk repo example/, both Go and Lua types): qq / files / a2a / ai_image / bili / browser / calendar / editdoc / memo / music / ocr / rss / sanitizer / weather / luademo
  • Distribution: .hmap plugin package format, installable via WebUI