mirror of
https://gitcode.com/JianFeeeee/homeagent-sdk.git
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plugindev: entry 语义收敛 + 删 C ABI 工具链 + Windows 共享内存适配(Part 6.1)
## entry 不再是通道开关 —— 外部插件零改动的关键 17 个存量插件的 plg.json 都写着 "entry": "plugin.so"。若把 entry 当通道 开关,迁移就得改 17 个文件,而「外部插件零改动」是本次迁移的硬约束。 改法:Go 插件一律产出 plugin.bin,不看 entry 值。isProcEntry 删除, resolveBuild 去掉 proc 参数。entry 现在只剩区分 Lua(main.lua)一个用途。 实测:weather 的 plg.json 一行不改(仍写 plugin.so),plugindev build 直接产出三平台 plugin.bin。 ## Windows 不再是能力退化的第三套实现(§9.2 的正解) C ABI 时代 Windows 是独立的第三套 ABI:dynamic_dll_windows.go 的 stage 只下发 3 个字段(raw_message/user_id/phase)且完全没有写回,sanitizer 这类改写型插件在 Windows 上静默失效,且无任何运行时警告。 现在 Windows 与 Unix 共用同一份 RPC 逻辑与同一份共享段布局。平台差异 收敛到三个挂载函数: - Unix(linux/darwin/freebsd):内核经 ExtraFiles 传继承 fd(3=StageContext 段,4=事件环段,5=eventfd/pipe) - Windows:没有 fd 继承语义(os/exec 的 ExtraFiles 在 Windows 不支持), 改用命名内核对象——父进程 CreateFileMapping/CreateEvent 建带名字的对象, 子进程 OpenFileMappingW/OpenEventW 按同名打开。名字经环境变量传入而非 硬编码:多个 homed 实例并存时不能撞名。 Windows 绑定用 syscall.NewLazyDLL 而非 golang.org/x/sys/windows: OpenFileMappingW/OpenEventW 未被标准库 syscall 导出,而引入 x/sys 会给 **每个插件的 go.mod** 加一个新依赖,违反「插件仅依赖公开 SDK」。 LazyDLL 属标准库,零新增依赖。 新增 evtWaiter 接口抽象等待语义:eventfd 是计数器(多事件合并成一次 唤醒),Windows Event 是二元信号。不影响正确性——消费者被唤醒后按 readSeq 追 writeSeq 批量 drain,一次唤醒能处理累积的全部事件。 模板拆成三个文件: proc_main.go.tmpl 平台无关(RPC + 共享段布局 + stage + 事件环消费) proc_shm_unix.go.tmpl 继承 fd 挂载 proc_shm_windows.go.tmpl 命名对象挂载 ## 删除 C ABI 工具链 templates.go 1296 → 516 行: - tmplBridge(Windows DLL bridge) -265 行 - tmplLinuxBridge(Linux c-shared) -457 行 - tmplPluginInitC(C 入口) -57 行 另删 generateBridge / detectWindowsCC(MinGW 探测)/ tmplCABIHeader / InitData.CABIVersion+CABIHeader。 交叉编译不再需要目标平台 C 工具链——这是 -buildmode=c-shared 退场的 连带收益(§3.1)。 ## 测试 15 项全过,新增 4 项守护迁移不变量: - AllPlatformsProduceBin:6 个 GOOS/GOARCH 组合统一产出 plugin.bin - LuaIsSeparatePath:Lua 仍走解释器路径 - UnsupportedOSErrors:不支持平台明确报错,不静默产出错误产物 - NoCABIResiduals:代码中不得再出现 c-shared / CGO_ENABLED=1 / detectWindowsCC / tmplLinuxBridge / tmplPluginInitC(注释除外) - IgnoresEntryForGoPlugins:isProcEntry 必须已删除 验证:go build/vet/test 全通过;三平台交叉编译产出 plugin.bin; git diff sdk/ 为空(接口冻结)。 Ref: docs/zh/架构迁移评估.md §3.1/§9.2、docs/zh/plugin-migration-plan.md Part 6
This commit is contained in:
@ -110,24 +110,13 @@ func cmdBuild(args []string) {
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}
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// allBundleTargets 是 --bundle 模式构建的全部平台。
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// 每个 OS 只有一个架构(amd64),避免二进制文件名冲突。
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//
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// 子进程模式下各平台产物同名(plugin.bin)——进程边界即 ABI 边界,
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// 不存在平台特有扩展名,故 zip 内按平台加后缀区分;
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// 内核安装时按当前平台挑对应条目重命名为 plugin.bin。
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var allBundleTargets = []struct {
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target string
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entry string // 二进制在 zip 中的文件名
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}{
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{"linux/amd64", "plugin.so"},
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{"darwin/amd64", "plugin.dylib"},
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{"windows/amd64", "plugin.dll"},
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}
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// allProcBundleTargets 是子进程模式的 bundle 目标。
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//
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// 与 C ABI 版的差异:产物统一叫 plugin.bin(子进程模式无平台特有扩展名,
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// 因为进程边界本身就是 ABI 边界),故 zip 内按平台加后缀区分;
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// 内核安装时按当前平台挑对应条目重命名为 plugin.bin。
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var allProcBundleTargets = []struct {
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target string
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entry string
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}{
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{"linux/amd64", "plugin.bin.linux.amd64"},
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{"darwin/amd64", "plugin.bin.darwin.amd64"},
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@ -139,19 +128,10 @@ func buildBundle(plg *PlgConfig, outDir string, sdkPath string) {
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buildDir := "build"
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os.MkdirAll(buildDir, 0755)
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proc := isProcEntry(plg.Entry)
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// 生成运行时:proc 模式写子进程 main(零 cgo),否则写 C ABI bridge
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var runtimeCleanup func()
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if proc {
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cl, err := generateProcRuntime()
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if err != nil {
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fmt.Printf(" error: %v\n", err)
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return
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}
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runtimeCleanup = cl
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} else {
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runtimeCleanup = generateBridge("")
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runtimeCleanup, err := generateProcRuntime()
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if err != nil {
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fmt.Printf(" error: %v\n", err)
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return
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}
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defer runtimeCleanup()
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@ -160,49 +140,25 @@ func buildBundle(plg *PlgConfig, outDir string, sdkPath string) {
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var binaries []binEntry
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// proc 模式下各平台产物同名(plugin.bin),故 zip 内按平台加后缀区分。
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targets := allBundleTargets
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if proc {
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targets = allProcBundleTargets
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}
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for _, bt := range targets {
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cfg, errMsg := resolveBuild(bt.target, proc)
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for _, bt := range allBundleTargets {
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cfg, errMsg := resolveBuild(bt.target)
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if cfg == nil {
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fmt.Printf(" error: %s\n", errMsg)
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return
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}
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// proc 模式:每平台产物落到独立路径,避免相互覆盖
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outName := cfg.entryFile
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if proc {
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outName = fmt.Sprintf("%s_%s_%s", cfg.entryFile, cfg.goos, cfg.goarch)
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}
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// 每平台产物落到独立路径,避免相互覆盖
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outName := fmt.Sprintf("%s_%s_%s", cfg.entryFile, cfg.goos, cfg.goarch)
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outPath := filepath.Join(buildDir, outName)
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var cmd *exec.Cmd
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if proc {
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cmd = exec.Command("go", "build", "-trimpath", "-o", outPath)
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cmd.Env = os.Environ()
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cmd.Env = append(cmd.Env, "GOOS="+cfg.goos, "GOARCH="+cfg.goarch, "CGO_ENABLED=0")
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} else {
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cmd = exec.Command("go", "build", "-buildmode=c-shared", "-o", outPath)
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cmd.Env = os.Environ()
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cmd.Env = append(cmd.Env, "GOOS="+cfg.goos, "GOARCH="+cfg.goarch, "CGO_ENABLED=1")
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if cfg.goos == "windows" {
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if cc := detectWindowsCC(); cc != "" {
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cmd.Env = append(cmd.Env, "CC="+cc)
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}
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}
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}
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// 零 cgo:跨平台交叉编译不需目标平台 C 工具链
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cmd := exec.Command("go", "build", "-trimpath", "-o", outPath)
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cmd.Env = os.Environ()
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cmd.Env = append(cmd.Env, "GOOS="+cfg.goos, "GOARCH="+cfg.goarch, "CGO_ENABLED=0")
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cmd.Stdout = os.Stdout
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cmd.Stderr = os.Stderr
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mode := "-buildmode=c-shared"
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if proc {
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mode = "子进程模式,CGO_ENABLED=0"
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}
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fmt.Printf(" compiling %s/%s (%s)...\n", cfg.goos, cfg.goarch, mode)
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fmt.Printf(" compiling %s/%s (子进程模式,CGO_ENABLED=0)...\n", cfg.goos, cfg.goarch)
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if err := cmd.Run(); err != nil {
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fmt.Printf(" error: build %s/%s: %v\n", cfg.goos, cfg.goarch, err)
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return
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@ -220,11 +176,7 @@ func buildBundle(plg *PlgConfig, outDir string, sdkPath string) {
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for p := range platforms {
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plats = append(plats, p)
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}
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bundleEntry := "plugin.so"
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if proc {
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bundleEntry = procEntryFile
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}
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writePluginJSON(plg, plats, bundleEntry)
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writePluginJSON(plg, plats, procEntryFile)
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// package single .hmap with correctly named entries
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hmapPath := filepath.Join(outDir, fmt.Sprintf("%s_bundle.hmap", toSnake(plg.NameEn)))
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@ -232,7 +184,10 @@ func buildBundle(plg *PlgConfig, outDir string, sdkPath string) {
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fmt.Printf(" packaged %s\n", filepath.Base(hmapPath))
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}
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func (p *PlgConfig) IsLua() bool { return p.Entry == "main.lua" }
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// IsLua 判断是否为 Lua 插件(走解释器,不经过 Go 编译)。
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//
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// 这是 entry 字段唯一仍在使用的用途:Go 插件不再看 entry 值,一律产出 plugin.bin。
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func (p *PlgConfig) IsLua() bool { return p.Entry == luaEntryFile }
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func readPlgJSON(path string) (*PlgConfig, error) {
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data, err := os.ReadFile(path)
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@ -284,15 +239,15 @@ func writePluginJSON(plg *PlgConfig, platforms []string, entry string) {
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type buildConfig struct {
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goos string
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goarch string
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entryFile string // "plugin.bin"(子进程) | "plugin.so" | "plugin.dylib" | "plugin.dll"
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proc bool // true = 子进程模式(普通 go build,零 cgo)
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entryFile string // 一律为 plugin.bin(进程边界即 ABI 边界,无平台特有扩展名)
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}
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// resolveBuild 解析目标平台与产物形态。
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// resolveBuild 解析目标平台。
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//
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// proc 为真时统一产出 plugin.bin:子进程模式下不存在平台特有的动态库扩展名,
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// 因为进程边界本身就是 ABI 边界(§3.1)——这也是交叉编译得以简化的原因。
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func resolveBuild(target string, proc bool) (*buildConfig, string) {
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// 全平台统一产出 plugin.bin:子进程模式下不存在 .so/.dylib/.dll 的区分,
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// 因为进程边界本身就是 ABI 边界——这正是三套独立 ABI 实现收敛为
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// 单一 RPC 实现的直接后果(§9.2:Windows 不再是能力退化的第三套实现)。
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func resolveBuild(target string) (*buildConfig, string) {
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if target == "lua" || target == "" {
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return nil, "lua"
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}
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@ -305,24 +260,9 @@ func resolveBuild(target string, proc bool) (*buildConfig, string) {
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}
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}
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if proc {
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switch goos {
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case "linux", "darwin", "freebsd", "windows":
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return &buildConfig{goos: goos, goarch: goarch, entryFile: procEntryFile, proc: true}, ""
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default:
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return nil, fmt.Sprintf("unsupported OS %q", goos)
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}
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}
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switch goos {
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case "linux":
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return &buildConfig{goos: goos, goarch: goarch, entryFile: "plugin.so"}, ""
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case "darwin":
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return &buildConfig{goos: goos, goarch: goarch, entryFile: "plugin.dylib"}, ""
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case "freebsd":
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return &buildConfig{goos: goos, goarch: goarch, entryFile: "plugin.so"}, ""
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case "windows":
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return &buildConfig{goos: goos, goarch: goarch, entryFile: "plugin.dll"}, ""
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case "linux", "darwin", "freebsd", "windows":
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return &buildConfig{goos: goos, goarch: goarch, entryFile: procEntryFile}, ""
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default:
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return nil, fmt.Sprintf("unsupported OS %q", goos)
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}
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@ -473,8 +413,8 @@ func buildTarget(plg *PlgConfig, target, outDir, sdkPath string) {
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return
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}
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// Resolve build config(proc 模式由 plg.json 的 entry 决定)
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cfg, errMsg := resolveBuild(target, isProcEntry(plg.Entry))
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// Resolve build config(全平台统一产出 plugin.bin)
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cfg, errMsg := resolveBuild(target)
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if cfg == nil {
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fmt.Printf(" error: %s\n", errMsg)
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return
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@ -484,17 +424,10 @@ func buildTarget(plg *PlgConfig, target, outDir, sdkPath string) {
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os.MkdirAll(buildDir, 0755)
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outPath := filepath.Join(buildDir, cfg.entryFile)
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// 生成运行时:proc 模式写子进程 main(零 cgo),否则写 C ABI bridge
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var runtimeCleanup func()
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if cfg.proc {
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cl, err := generateProcRuntime()
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if err != nil {
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fmt.Printf(" error: %v\n", err)
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return
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}
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runtimeCleanup = cl
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} else {
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runtimeCleanup = generateBridge(cfg.goos)
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runtimeCleanup, err := generateProcRuntime()
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if err != nil {
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fmt.Printf(" error: %v\n", err)
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return
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}
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defer runtimeCleanup()
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@ -505,33 +438,15 @@ func buildTarget(plg *PlgConfig, target, outDir, sdkPath string) {
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// Write plugin.json with the correct entry for this target
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writePluginJSON(plg, nil, cfg.entryFile)
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var cmd *exec.Cmd
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if cfg.proc {
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// 子进程模式:普通 go build,零 cgo。
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// 交叉编译不再需要目标平台的 C 工具链——进程边界即 ABI 边界(§3.1)。
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cmd = exec.Command("go", "build", "-trimpath", "-o", outPath)
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cmd.Env = os.Environ()
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cmd.Env = append(cmd.Env, "GOOS="+cfg.goos, "GOARCH="+cfg.goarch, "CGO_ENABLED=0")
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} else {
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cmd = exec.Command("go", "build", "-buildmode=c-shared", "-o", outPath)
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cmd.Env = os.Environ()
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cmd.Env = append(cmd.Env, "GOOS="+cfg.goos, "GOARCH="+cfg.goarch, "CGO_ENABLED=1")
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// Auto-detect MinGW gcc on Windows
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if cfg.goos == "windows" {
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if cc := detectWindowsCC(); cc != "" {
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cmd.Env = append(cmd.Env, "CC="+cc)
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}
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}
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}
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// 普通 go build + 零 cgo:交叉编译不再需要目标平台的 C 工具链
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// (旧路径靠 detectWindowsCC 找 MinGW,现在整个问题消失)。
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cmd := exec.Command("go", "build", "-trimpath", "-o", outPath)
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cmd.Env = os.Environ()
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cmd.Env = append(cmd.Env, "GOOS="+cfg.goos, "GOARCH="+cfg.goarch, "CGO_ENABLED=0")
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cmd.Stdout = os.Stdout
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cmd.Stderr = os.Stderr
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mode := "-buildmode=c-shared"
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if cfg.proc {
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mode = "子进程模式,CGO_ENABLED=0"
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}
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fmt.Printf(" compiling %s/%s (%s)...\n", cfg.goos, cfg.goarch, mode)
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fmt.Printf(" compiling %s/%s (子进程模式,CGO_ENABLED=0)...\n", cfg.goos, cfg.goarch)
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if err := cmd.Run(); err != nil {
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fmt.Printf(" error: build %s/%s: %v\n", cfg.goos, cfg.goarch, err)
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return
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@ -651,72 +566,8 @@ func toSnake(s string) string {
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return strings.ToLower(strings.ReplaceAll(s, " ", "_"))
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}
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// detectWindowsCC looks for a MinGW-w64 gcc on Windows for c-shared builds.
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func detectWindowsCC() string {
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// Check CC from environment first
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if cc := os.Getenv("CC"); cc != "" {
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if _, err := exec.LookPath(cc); err == nil {
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return cc
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}
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}
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// Check common MinGW install paths
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candidates := []string{
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"C:\\mingw64\\bin\\gcc.exe",
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"C:\\MinGW\\bin\\gcc.exe",
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"C:\\msys64\\mingw64\\bin\\gcc.exe",
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"C:\\Users\\21989\\AppData\\Local\\Temp\\mingw64\\mingw64\\bin\\gcc.exe",
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}
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// Also search PATH for gcc
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if path, err := exec.LookPath("gcc"); err == nil {
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return path
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}
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for _, c := range candidates {
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if _, err := os.Stat(c); err == nil {
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return c
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}
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}
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return ""
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}
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// stripIncludeGuard strips preprocessor guards and C++ comments from a C header,
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// since these can confuse cgo's type resolution.
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// generateBridge generates the C ABI bridge files for non-Lua builds.
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// Returns a cleanup function to remove generated files.
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func generateBridge(goos string) func() {
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const bridgeFile = "z_bridge_gen.go"
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const cEntryFile = "z_entry.c"
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os.Remove(bridgeFile)
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os.Remove(cEntryFile)
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var files []string
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if goos == "windows" {
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if err := os.WriteFile(bridgeFile, []byte(tmplBridge), 0644); err != nil {
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fmt.Printf(" error: write bridge: %v\n", err)
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return func() {}
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}
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files = append(files, bridgeFile)
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} else {
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if err := os.WriteFile(bridgeFile, []byte(tmplLinuxBridge), 0644); err != nil {
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fmt.Printf(" error: write bridge: %v\n", err)
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return func() {}
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}
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files = append(files, bridgeFile)
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// Write C entry point file
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if err := os.WriteFile(cEntryFile, []byte(tmplPluginInitC), 0644); err != nil {
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fmt.Printf(" error: write C entry: %v\n", err)
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return func() {}
|
||||
}
|
||||
files = append(files, cEntryFile)
|
||||
}
|
||||
|
||||
return func() {
|
||||
for _, f := range files {
|
||||
os.Remove(f)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// linkThirdpart scans thirdpart/, source_dirs from plg.json, and replace target dirs
|
||||
// for source files, generating auto-import stubs. Returns cleanup function.
|
||||
func linkThirdpart(plg *PlgConfig, target string) func() {
|
||||
|
||||
@ -7,8 +7,6 @@ import (
|
||||
"sort"
|
||||
"strings"
|
||||
"text/template"
|
||||
|
||||
"gitcode.com/JianFeeeee/homeagent-sdk/meta"
|
||||
)
|
||||
|
||||
func (p *PlgConfig) ReplacesToSlice() []string {
|
||||
@ -61,10 +59,6 @@ type TemplateData struct {
|
||||
GoVersion string
|
||||
SDKModule string
|
||||
SDKVersion string
|
||||
|
||||
// C ABI
|
||||
CABIVersion int
|
||||
CABIHeader string
|
||||
}
|
||||
|
||||
func cmdInit(args []string) {
|
||||
@ -139,9 +133,7 @@ func cmdInit(args []string) {
|
||||
Tags: []string{name},
|
||||
Targets: targets,
|
||||
},
|
||||
IsLua: isLua,
|
||||
CABIVersion: meta.CABINum,
|
||||
CABIHeader: tmplCABIHeader,
|
||||
IsLua: isLua,
|
||||
}
|
||||
|
||||
// Detect SDK info for Go plugin go.mod.
|
||||
|
||||
@ -6,49 +6,86 @@ import (
|
||||
"os"
|
||||
)
|
||||
|
||||
// 子进程插件运行时(外部插件多进程化,Part 3)。
|
||||
// 子进程插件运行时(外部插件多进程化)。
|
||||
//
|
||||
// 与旧 C ABI bridge 的差异:
|
||||
// - 模板改为**真实 .go 源文件**(templates/proc_main.go.tmpl)而非 raw string:
|
||||
// 900+ 行代码塞在字符串里,写错只能等生成插件时才炸;作为源文件可被
|
||||
// gofmt / go vet / parser 直接检查。
|
||||
// - 构建从 `-buildmode=c-shared` + CGO_ENABLED=1 改为普通 `go build` + CGO_ENABLED=0,
|
||||
// 交叉编译不再需要目标平台的 C 工具链(§3.1 连带消失项)。
|
||||
// 模板为何是**真实 .go 源文件** + //go:embed,而不是 raw string:
|
||||
// 1100+ 行代码塞在字符串里写错只能等生成插件时才炸;作为源文件可被
|
||||
// gofmt / go vet / go/parser 直接检查(proc_runtime_test.go 的 16 项
|
||||
// 静态检查就以此为前提)。
|
||||
//
|
||||
// 设计依据:docs/zh/架构迁移评估.md §3、docs/zh/plugin-migration-plan.md Part 3
|
||||
// 构建从 `-buildmode=c-shared` + CGO_ENABLED=1 变成普通 `go build` +
|
||||
// CGO_ENABLED=0,交叉编译不再需要目标平台的 C 工具链(§3.1 连带消失项)。
|
||||
//
|
||||
// 设计依据:docs/zh/架构迁移评估.md §3、docs/zh/plugin-migration-plan.md Part 3/6
|
||||
|
||||
//go:embed templates/proc_main.go.tmpl
|
||||
//go:embed templates/proc_shm_unix.go.tmpl
|
||||
//go:embed templates/proc_shm_windows.go.tmpl
|
||||
var procTemplates embed.FS
|
||||
|
||||
// procRuntimeFiles 列出生成到插件目录的运行时文件。
|
||||
//
|
||||
// 共享段与事件通知的**传递机制**按平台不同(Unix 继承 fd,
|
||||
// Windows 命名内核对象),故拆成带 build tag 的两个文件;
|
||||
// 共享段**布局**与 RPC 逻辑完全平台无关,全在 proc_main 里。
|
||||
//
|
||||
// 这正是三套独立 ABI 实现收敛为单一 RPC 实现的效果:
|
||||
// 平台差异从「整套 stage 下发/写回逻辑各写一份」缩到「三个挂载函数」。
|
||||
var procRuntimeFiles = []struct {
|
||||
tmpl string // 内嵌模板路径
|
||||
out string // 生成到插件目录的文件名
|
||||
}{
|
||||
{"templates/proc_main.go.tmpl", "z_proc_gen.go"},
|
||||
{"templates/proc_shm_unix.go.tmpl", "z_proc_shm_unix.go"},
|
||||
{"templates/proc_shm_windows.go.tmpl", "z_proc_shm_windows.go"},
|
||||
}
|
||||
|
||||
// procEntryFile 是子进程插件的入口二进制名(与内核 internal/plugin/dynamic.go 的 binEntry 一致)。
|
||||
//
|
||||
// 全平台同名:进程边界本身就是 ABI 边界,不存在平台特有的动态库扩展名
|
||||
// (对比 C ABI 时代的 .so/.dylib/.dll 三套产物 + 三套 ABI 实现)。
|
||||
const procEntryFile = "plugin.bin"
|
||||
|
||||
// procGenFile 是生成的运行时文件名。
|
||||
// 前缀 z_ 使其在目录列表中排在业务代码之后,且与旧 bridge 的 z_bridge_gen.go 风格一致。
|
||||
// luaEntryFile 是 Lua 插件的入口。Lua 走解释器,不经过 Go 编译。
|
||||
const luaEntryFile = "main.lua"
|
||||
|
||||
// procGenFile 是生成的主运行时文件名(兼容旧注释引用)。
|
||||
// 前缀 z_ 使其在目录列表中排在业务代码之后。
|
||||
const procGenFile = "z_proc_gen.go"
|
||||
|
||||
// generateProcRuntime 把子进程运行时写入插件目录,返回清理函数。
|
||||
//
|
||||
// 与 generateBridge 的差异:只写一个 .go 文件,不需要 C 入口(z_entry.c)。
|
||||
// generateProcRuntime 把子进程运行时(平台无关主体 + 两个平台挂载实现)
|
||||
// 写入插件目录,返回清理函数。
|
||||
func generateProcRuntime() (func(), error) {
|
||||
data, err := procTemplates.ReadFile("templates/proc_main.go.tmpl")
|
||||
if err != nil {
|
||||
return nil, fmt.Errorf("读取内嵌模板: %w", err)
|
||||
}
|
||||
|
||||
// 清理可能残留的 C ABI 产物:同目录同时存在两套 main 会编译冲突。
|
||||
// 这也让 .so → .bin 的切换无需人工清理。
|
||||
// 清理历史 C ABI 产物:旧版 plugindev 生成过这两个文件,残留下来会与
|
||||
// 本模板的 main 冲突。无需人工清理就能从旧版升级。
|
||||
for _, stale := range []string{"z_bridge_gen.go", "z_entry.c"} {
|
||||
os.Remove(stale)
|
||||
}
|
||||
|
||||
if err := os.WriteFile(procGenFile, data, 0644); err != nil {
|
||||
return nil, fmt.Errorf("写入 %s: %w", procGenFile, err)
|
||||
var written []string
|
||||
cleanup := func() {
|
||||
for _, f := range written {
|
||||
os.Remove(f)
|
||||
}
|
||||
}
|
||||
return func() { os.Remove(procGenFile) }, nil
|
||||
|
||||
for _, rf := range procRuntimeFiles {
|
||||
data, err := procTemplates.ReadFile(rf.tmpl)
|
||||
if err != nil {
|
||||
cleanup()
|
||||
return nil, fmt.Errorf("读取内嵌模板 %s: %w", rf.tmpl, err)
|
||||
}
|
||||
if err := os.WriteFile(rf.out, data, 0644); err != nil {
|
||||
cleanup()
|
||||
return nil, fmt.Errorf("写入 %s: %w", rf.out, err)
|
||||
}
|
||||
written = append(written, rf.out)
|
||||
}
|
||||
return cleanup, nil
|
||||
}
|
||||
|
||||
// isProcEntry 判断 plg.json 的 entry 是否声明了子进程模式。
|
||||
func isProcEntry(entry string) bool {
|
||||
return entry == procEntryFile
|
||||
}
|
||||
// isProcEntry 已删除:Go 插件一律产出 plugin.bin,不再看 plg.json 的 entry 值。
|
||||
//
|
||||
// 为何忽略 entry:17 个存量插件的 plg.json 都写着 "plugin.so"。若把 entry 当作
|
||||
// 通道开关,迁移就得改 17 个文件——而「外部插件零改动」是本次迁移的硬约束。
|
||||
// entry 现在只用于区分 Lua(main.lua)与 Go 插件。
|
||||
|
||||
@ -3,6 +3,7 @@ package main
|
||||
import (
|
||||
"go/parser"
|
||||
"go/token"
|
||||
"os"
|
||||
"regexp"
|
||||
"strings"
|
||||
"testing"
|
||||
@ -285,70 +286,109 @@ func TestProcTemplate_RejectsVersionMismatch(t *testing.T) {
|
||||
}
|
||||
}
|
||||
|
||||
// isProcEntry 只认 plugin.bin。
|
||||
func TestIsProcEntry(t *testing.T) {
|
||||
if !isProcEntry("plugin.bin") {
|
||||
t.Error("plugin.bin 应为 proc 模式")
|
||||
}
|
||||
for _, e := range []string{"plugin.so", "plugin.dll", "plugin.dylib", "main.lua", "", "plugin.exe"} {
|
||||
if isProcEntry(e) {
|
||||
t.Errorf("%q 不应被判为 proc 模式", e)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// proc 模式下各平台产物统一为 plugin.bin(进程边界即 ABI 边界,无平台扩展名)。
|
||||
func TestResolveBuild_ProcModeUsesBinOnAllPlatforms(t *testing.T) {
|
||||
for _, target := range []string{"linux/amd64", "darwin/arm64", "windows/amd64", "freebsd/amd64"} {
|
||||
cfg, errMsg := resolveBuild(target, true)
|
||||
if cfg == nil {
|
||||
t.Fatalf("resolveBuild(%q, proc) 失败: %s", target, errMsg)
|
||||
}
|
||||
if cfg.entryFile != procEntryFile {
|
||||
t.Errorf("%s: proc 模式产物应为 %s,实际 %s", target, procEntryFile, cfg.entryFile)
|
||||
}
|
||||
if !cfg.proc {
|
||||
t.Errorf("%s: proc 标志应为 true", target)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 非 proc 模式行为不变(回归保护:.so 通道必须与改动前一致)。
|
||||
func TestResolveBuild_CABIModeUnchanged(t *testing.T) {
|
||||
cases := map[string]string{
|
||||
"linux/amd64": "plugin.so",
|
||||
"darwin/amd64": "plugin.dylib",
|
||||
"freebsd/amd64": "plugin.so",
|
||||
"windows/amd64": "plugin.dll",
|
||||
}
|
||||
for target, want := range cases {
|
||||
cfg, errMsg := resolveBuild(target, false)
|
||||
// 全平台统一产出 plugin.bin。
|
||||
//
|
||||
// 这是三套独立 ABI 实现(.so/.dylib/.dll)收敛为单一 RPC 实现的直接后果:
|
||||
// 进程边界本身就是 ABI 边界,不存在平台特有的动态库扩展名。
|
||||
// §9.2 记录的「Windows DLL 路径只下发 3 字段、无写回」随之消失——
|
||||
// Windows 走的是与 Linux 完全相同的 RPC 实现。
|
||||
func TestResolveBuild_AllPlatformsProduceBin(t *testing.T) {
|
||||
for _, target := range []string{
|
||||
"linux/amd64", "linux/arm64",
|
||||
"darwin/amd64", "darwin/arm64",
|
||||
"windows/amd64",
|
||||
"freebsd/amd64",
|
||||
} {
|
||||
cfg, errMsg := resolveBuild(target)
|
||||
if cfg == nil {
|
||||
t.Fatalf("resolveBuild(%q) 失败: %s", target, errMsg)
|
||||
}
|
||||
if cfg.entryFile != want {
|
||||
t.Errorf("%s: 应产出 %s,实际 %s", target, want, cfg.entryFile)
|
||||
}
|
||||
if cfg.proc {
|
||||
t.Errorf("%s: 非 proc 模式的 proc 标志应为 false", target)
|
||||
if cfg.entryFile != procEntryFile {
|
||||
t.Errorf("%s: 产物应为 %s,实际 %s", target, procEntryFile, cfg.entryFile)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// bundle 模式下 proc 产物在 zip 内按平台加后缀(同名会相互覆盖)。
|
||||
func TestProcBundleTargets_HavePlatformSuffixedEntries(t *testing.T) {
|
||||
// lua 目标仍走解释器路径(entry 字段唯一仍在使用的用途)。
|
||||
func TestResolveBuild_LuaIsSeparatePath(t *testing.T) {
|
||||
for _, target := range []string{"lua", ""} {
|
||||
cfg, kind := resolveBuild(target)
|
||||
if cfg != nil {
|
||||
t.Errorf("%q 应返回 nil cfg(Lua 不经 Go 编译)", target)
|
||||
}
|
||||
if kind != "lua" {
|
||||
t.Errorf("%q 应识别为 lua,实际 %q", target, kind)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 不支持的平台明确报错,不静默产出错误产物。
|
||||
func TestResolveBuild_UnsupportedOSErrors(t *testing.T) {
|
||||
cfg, errMsg := resolveBuild("plan9/amd64")
|
||||
if cfg != nil {
|
||||
t.Error("不支持的平台应返回 nil cfg")
|
||||
}
|
||||
if !strings.Contains(errMsg, "unsupported") {
|
||||
t.Errorf("应给出 unsupported 提示,实际 %q", errMsg)
|
||||
}
|
||||
}
|
||||
|
||||
// bundle 产物在 zip 内按平台加后缀(全平台同名 plugin.bin 会相互覆盖)。
|
||||
func TestBundleTargets_HavePlatformSuffixedEntries(t *testing.T) {
|
||||
seen := map[string]bool{}
|
||||
for _, bt := range allProcBundleTargets {
|
||||
for _, bt := range allBundleTargets {
|
||||
if seen[bt.entry] {
|
||||
t.Errorf("zip 条目名重复: %s(会相互覆盖)", bt.entry)
|
||||
}
|
||||
seen[bt.entry] = true
|
||||
if !strings.HasPrefix(bt.entry, procEntryFile+".") {
|
||||
t.Errorf("proc bundle 条目 %q 应以 %s. 为前缀", bt.entry, procEntryFile)
|
||||
t.Errorf("bundle 条目 %q 应以 %s. 为前缀", bt.entry, procEntryFile)
|
||||
}
|
||||
}
|
||||
if len(allProcBundleTargets) != len(allBundleTargets) {
|
||||
t.Errorf("proc 与 cabi 的 bundle 平台数应一致:%d vs %d",
|
||||
len(allProcBundleTargets), len(allBundleTargets))
|
||||
if len(allBundleTargets) == 0 {
|
||||
t.Error("bundle 目标表不应为空")
|
||||
}
|
||||
}
|
||||
|
||||
// C ABI 工具链残留必须彻底清除:不得再有 .so/.dylib/.dll 产物路径,
|
||||
// 也不得再引用 c-shared 构建模式或 MinGW 探测。
|
||||
func TestToolchain_NoCABIResiduals(t *testing.T) {
|
||||
for _, f := range []string{"cmd_build.go", "templates.go", "cmd_init.go", "proc_runtime.go"} {
|
||||
data, err := os.ReadFile(f)
|
||||
if err != nil {
|
||||
t.Fatalf("读 %s: %v", f, err)
|
||||
}
|
||||
src := stripComments(t, string(data))
|
||||
for _, forbidden := range []string{
|
||||
"c-shared",
|
||||
"CGO_ENABLED=1",
|
||||
"detectWindowsCC",
|
||||
"generateBridge",
|
||||
"tmplLinuxBridge",
|
||||
"tmplPluginInitC",
|
||||
} {
|
||||
if strings.Contains(src, forbidden) {
|
||||
t.Errorf("%s 仍含 C ABI 残留 %q", f, forbidden)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Go 插件的构建不再读 plg.json 的 entry 值。
|
||||
//
|
||||
// 这是「外部插件零改动」的关键:17 个存量插件的 plg.json 都写着 "plugin.so",
|
||||
// 若把 entry 当通道开关,迁移就得改 17 个文件。
|
||||
func TestToolchain_IgnoresEntryForGoPlugins(t *testing.T) {
|
||||
data, err := os.ReadFile("cmd_build.go")
|
||||
if err != nil {
|
||||
t.Fatalf("读 cmd_build.go: %v", err)
|
||||
}
|
||||
src := stripComments(t, string(data))
|
||||
if strings.Contains(src, "isProcEntry") {
|
||||
t.Error("isProcEntry 应已删除——Go 插件一律产出 plugin.bin,不看 entry 值")
|
||||
}
|
||||
// entry 仅剩 Lua 判定这一处用途
|
||||
if !strings.Contains(src, "luaEntryFile") {
|
||||
t.Error("IsLua 应改用 luaEntryFile 常量")
|
||||
}
|
||||
}
|
||||
|
||||
@ -152,787 +152,6 @@ function plugin.stop() sdk.log("info", "{{.Plg.Name}} stopped") end
|
||||
return plugin
|
||||
`
|
||||
|
||||
// tmplBridge — Windows DLL C ABI bridge (unchanged)
|
||||
const tmplBridge = `//go:build windows && cgo
|
||||
|
||||
package main
|
||||
|
||||
/*
|
||||
#include <stdlib.h>
|
||||
*/
|
||||
import "C"
|
||||
import (
|
||||
"encoding/json"
|
||||
"sync"
|
||||
"unsafe"
|
||||
sdk "gitcode.com/JianFeeeee/homeagent-sdk/sdk"
|
||||
)
|
||||
|
||||
var (
|
||||
mu sync.Mutex
|
||||
handleMap = map[unsafe.Pointer]*bridgeState{}
|
||||
)
|
||||
|
||||
type bridgeState struct {
|
||||
plugin sdk.Plugin
|
||||
toolDefs map[string]sdk.ToolDef
|
||||
handlers map[string]sdk.ToolHandler
|
||||
stages map[string]sdk.StageHandler
|
||||
settings map[string]interface{}
|
||||
sdk *sdk.PluginSDK
|
||||
}
|
||||
|
||||
func newHandle(plg sdk.Plugin) unsafe.Pointer {
|
||||
mu.Lock(); defer mu.Unlock()
|
||||
h := C.malloc(C.size_t(1))
|
||||
handleMap[h] = &bridgeState{
|
||||
plugin: plg, toolDefs: make(map[string]sdk.ToolDef),
|
||||
handlers: make(map[string]sdk.ToolHandler), stages: make(map[string]sdk.StageHandler),
|
||||
settings: make(map[string]interface{}),
|
||||
}
|
||||
return h
|
||||
}
|
||||
func getState(h unsafe.Pointer) *bridgeState { mu.Lock(); defer mu.Unlock(); return handleMap[h] }
|
||||
func delState(h unsafe.Pointer) { mu.Lock(); defer mu.Unlock(); delete(handleMap, h); C.free(h) }
|
||||
|
||||
//export NewPlugin
|
||||
func NewPlugin(name *C.char, configJSON *C.char) unsafe.Pointer {
|
||||
goName := C.GoString(name)
|
||||
var config map[string]interface{}
|
||||
if configJSON != nil {
|
||||
var wrapper map[string]interface{}
|
||||
if err := json.Unmarshal([]byte(C.GoString(configJSON)), &wrapper); err == nil {
|
||||
if c, ok := wrapper["config"].(map[string]interface{}); ok { config = c }
|
||||
}
|
||||
}
|
||||
plg, err := NewPluginFactory(goName, config)
|
||||
if err != nil { return nil }
|
||||
return newHandle(plg)
|
||||
}
|
||||
|
||||
//export StartPlugin
|
||||
func StartPlugin(handle unsafe.Pointer) C.int {
|
||||
bs := getState(handle)
|
||||
if bs == nil { return 1 }
|
||||
mockSett := &bridgeSettings{data: bs.settings}
|
||||
mockSDK := sdk.New(bs.plugin.Name(), mockSett,
|
||||
func(name string, def sdk.ToolDef, handler sdk.ToolHandler) error {
|
||||
bs.toolDefs[name] = def; bs.handlers[name] = handler; return nil
|
||||
},
|
||||
func(stage sdk.Stage, handler sdk.StageHandler) { bs.stages[string(stage)] = handler },
|
||||
func(name string) error { return nil },
|
||||
func(name string, caps int, desc string, def sdk.ChannelDef, handler sdk.ToolHandler) error { return nil },
|
||||
)
|
||||
mockSDK.SetInputChannelRegistrar(func(name string, def sdk.ChannelDef) error { return nil })
|
||||
bs.sdk = mockSDK
|
||||
if err := bs.plugin.Start(mockSDK); err != nil { return 1 }
|
||||
return 0
|
||||
}
|
||||
|
||||
//export StopPlugin
|
||||
func StopPlugin(handle unsafe.Pointer) C.int {
|
||||
bs := getState(handle)
|
||||
if bs == nil { return 1 }
|
||||
if bs.sdk != nil {
|
||||
bs.sdk.RunStopHandlers()
|
||||
}
|
||||
if err := bs.plugin.Stop(); err != nil { return 1 }
|
||||
return 0
|
||||
}
|
||||
|
||||
//export DestroyPlugin
|
||||
func DestroyPlugin(handle unsafe.Pointer) {
|
||||
if bs := getState(handle); bs != nil { delState(handle) }
|
||||
}
|
||||
|
||||
//export GetToolDefsJSON
|
||||
func GetToolDefsJSON(handle unsafe.Pointer) *C.char {
|
||||
bs := getState(handle)
|
||||
if bs == nil { return nil }
|
||||
defs := make([]sdk.ToolDef, 0, len(bs.toolDefs))
|
||||
for _, def := range bs.toolDefs { defs = append(defs, def) }
|
||||
b, _ := json.Marshal(defs)
|
||||
return C.CString(string(b))
|
||||
}
|
||||
|
||||
//export InvokeToolJSON
|
||||
func InvokeToolJSON(handle unsafe.Pointer, toolName *C.char, argsJSON *C.char) *C.char {
|
||||
bs := getState(handle)
|
||||
if bs == nil || toolName == nil { return nil }
|
||||
goName := C.GoString(toolName)
|
||||
handler, ok := bs.handlers[goName]
|
||||
if !ok { errMsg, _ := json.Marshal(map[string]interface{}{"error": "tool not found: " + goName}); return C.CString(string(errMsg)) }
|
||||
var args map[string]interface{}
|
||||
if argsJSON != nil { json.Unmarshal([]byte(C.GoString(argsJSON)), &args) }
|
||||
r, err := handler(args)
|
||||
if err != nil { errMsg, _ := json.Marshal(map[string]interface{}{"error": err.Error()}); return C.CString(string(errMsg)) }
|
||||
b, _ := json.Marshal(r)
|
||||
return C.CString(string(b))
|
||||
}
|
||||
|
||||
//export GetStagesJSON
|
||||
func GetStagesJSON(handle unsafe.Pointer) *C.char {
|
||||
bs := getState(handle)
|
||||
if bs == nil { return nil }
|
||||
type se struct { Stage string ` + "`" + `json:"stage"` + "`" + ` }
|
||||
var entries []se
|
||||
for s := range bs.stages { entries = append(entries, se{s}) }
|
||||
b, _ := json.Marshal(entries)
|
||||
return C.CString(string(b))
|
||||
}
|
||||
|
||||
//export InvokeStage
|
||||
func InvokeStage(handle unsafe.Pointer, stage *C.char, contextJSON *C.char) C.int {
|
||||
bs := getState(handle)
|
||||
if bs == nil || stage == nil { return 1 }
|
||||
goStage := C.GoString(stage)
|
||||
handler, ok := bs.stages[goStage]
|
||||
if !ok { return 1 }
|
||||
var ctx map[string]interface{}
|
||||
if contextJSON != nil { json.Unmarshal([]byte(C.GoString(contextJSON)), &ctx) }
|
||||
sc := &sdk.StageContext{}
|
||||
if ctx != nil {
|
||||
if v, ok := ctx["raw_message"].(string); ok { sc.RawMessage = v }
|
||||
if v, ok := ctx["user_id"].(string); ok { sc.UserID = v }
|
||||
if v, ok := ctx["phase"].(string); ok { sc.Phase = sdk.Stage(v) }
|
||||
}
|
||||
if err := handler(sc); err != nil { return 1 }
|
||||
return 0
|
||||
}
|
||||
|
||||
//export FreeCString
|
||||
func FreeCString(s *C.char) { C.free(unsafe.Pointer(s)) }
|
||||
|
||||
type bridgeSettings struct{ data map[string]interface{} }
|
||||
func (s *bridgeSettings) Get(key string) (interface{}, error) { v, ok := s.data[key]; if !ok { return nil, nil }; return v, nil }
|
||||
func (s *bridgeSettings) Set(key string, value interface{}) error { s.data[key] = value; return nil }
|
||||
func (s *bridgeSettings) List(prefix string) ([]string, error) {
|
||||
var keys []string
|
||||
for k := range s.data { if len(k) >= len(prefix) && k[:len(prefix)] == prefix { keys = append(keys, k) } }
|
||||
return keys, nil
|
||||
}
|
||||
func (s *bridgeSettings) GetCore(key string) (interface{}, error) { return nil, nil }
|
||||
func (s *bridgeSettings) SetCore(key string, value interface{}) error { return nil }
|
||||
func (s *bridgeSettings) ListCore(prefix string) ([]string, error) { return nil, nil }
|
||||
func (s *bridgeSettings) GetPlugin(plugin, key string) (interface{}, error) { return nil, nil }
|
||||
func (s *bridgeSettings) SetPlugin(plugin, key string, value interface{}) error { return nil }
|
||||
func (s *bridgeSettings) ListPlugin(plugin, prefix string) ([]string, error) { return nil, nil }
|
||||
func (s *bridgeSettings) RegisterDef(def sdk.ConfigDef) {}
|
||||
func (s *bridgeSettings) Defs(prefix string) []*sdk.ConfigDef { return nil }
|
||||
func (s *bridgeSettings) Dump() map[string]interface{} { return s.data }
|
||||
func (s *bridgeSettings) Plugins() []string { return nil }
|
||||
|
||||
func main() {}
|
||||
`
|
||||
|
||||
// tmplCABIHeader — shared C ABI type definitions for both core and plugin
|
||||
// 此模板中的常量应与 core/internal/meta/meta.go 保持一致(ABI 版本、dispatch method IDs)。
|
||||
const tmplCABIHeader = `
|
||||
#ifndef HOMEAGENT_CABI_H
|
||||
#define HOMEAGENT_CABI_H
|
||||
// HOMEAGENT_ABI_VERSION 与 sdk/meta/meta.go CABINum 同步(major*100+minor,v0.9.x→900)
|
||||
#define HOMEAGENT_ABI_VERSION 900
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
// PluginAPI — implemented by the plugin, called by the core
|
||||
typedef struct {
|
||||
int version; int version_min;
|
||||
int (*init_plugin)(char*, char*, char**);
|
||||
int (*start_plugin)(void*, int, char**);
|
||||
int (*stop_plugin)(char**);
|
||||
int (*invoke_tool)(char*, char*, char**, char**);
|
||||
int (*invoke_stage)(char*, char*, char**, char**);
|
||||
int (*invoke_output)(char*, char*, char*, char**);
|
||||
void (*free_string)(char*);
|
||||
} PluginAPI;
|
||||
|
||||
// CoreAPI — implemented by the core, passed to plugin via start_plugin
|
||||
// Uses single dispatch function to avoid function pointer ABI issues
|
||||
typedef struct {
|
||||
int version; int version_min;
|
||||
int (*dispatch)(int method_id, void* ctx, char* s1, char* s2, char* s3, int i1, int i2, char** result, char** error);
|
||||
void* ctx;
|
||||
} CoreAPI;
|
||||
|
||||
// Dispatch method IDs (plugin→core SDK calls)
|
||||
enum {
|
||||
CORE_REGISTER_TOOL = 1,
|
||||
CORE_REGISTER_STAGE = 2,
|
||||
CORE_REGISTER_OUTPUT_CH = 3,
|
||||
CORE_REGISTER_PLUGIN_API = 4,
|
||||
CORE_INJECT_TEXT = 5,
|
||||
CORE_INJECT_INTERRUPT_TEXT = 6,
|
||||
CORE_INJECT_TEXT_NO_MEMORY = 7,
|
||||
CORE_INJECT_INPUT_SYNC = 47,
|
||||
CORE_SET_AUTO_RESTART = 8,
|
||||
CORE_MEMORY_RECALL = 9,
|
||||
CORE_MEMORY_COMMIT = 10,
|
||||
CORE_MEMORY_INTROSPECT = 11,
|
||||
CORE_MEMORY_MERGE = 12,
|
||||
CORE_MEMORY_PURGE = 13,
|
||||
CORE_DOC_QUERY = 14,
|
||||
CORE_KNOWLEDGE_SEARCH = 15,
|
||||
CORE_SETTINGS_GET = 16,
|
||||
CORE_SETTINGS_SET = 17,
|
||||
CORE_SETTINGS_REGISTER_DEF = 18,
|
||||
CORE_LLM_LIST_SOURCES = 19,
|
||||
CORE_LLM_SET_SOURCE = 20,
|
||||
CORE_SOCIAL_GET_PERSON = 21,
|
||||
CORE_SOCIAL_GET_NETWORK = 22,
|
||||
CORE_SUBSCRIBE = 23,
|
||||
CORE_UNSUBSCRIBE = 24,
|
||||
CORE_FREE_STRING = 25,
|
||||
CORE_SETTINGS_GET_CORE = 26,
|
||||
CORE_SETTINGS_SET_CORE = 27,
|
||||
CORE_SETTINGS_LIST_CORE = 28,
|
||||
CORE_SETTINGS_GET_PLUGIN = 29,
|
||||
CORE_SETTINGS_SET_PLUGIN = 30,
|
||||
CORE_SETTINGS_LIST_PLUGIN = 31,
|
||||
CORE_DOC_INSERT = 32,
|
||||
CORE_DOC_REMOVE = 33,
|
||||
CORE_DOC_STATS = 34,
|
||||
CORE_KNOWLEDGE_ADD = 35,
|
||||
CORE_KNOWLEDGE_LIST = 36,
|
||||
CORE_LLM_CURRENT_SOURCE = 37,
|
||||
CORE_SOCIAL_GET_TRAIT = 38,
|
||||
CORE_SOCIAL_GET_RELATIONS = 39,
|
||||
CORE_SOCIAL_LIST_PERSONS = 40,
|
||||
CORE_TEXT_MEMORY_APPEND = 41,
|
||||
CORE_SETTINGS_LIST = 42,
|
||||
CORE_SETTINGS_DEFS = 43,
|
||||
CORE_SETTINGS_DUMP = 44,
|
||||
CORE_SETTINGS_PLUGINS = 45,
|
||||
CORE_REGISTER_INPUT_CH = 46,
|
||||
CORE_INJECT_INPUT_SYNC = 47,
|
||||
CORE_PLUGIN_RELOAD_ONE = 48,
|
||||
CORE_PLUGIN_LIST_LOADED = 49,
|
||||
CORE_PLUGIN_IS_DISABLED = 50,
|
||||
};
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
`
|
||||
|
||||
// tmplLinuxBridge — auto-generated Go bridge for Linux c-shared builds.
|
||||
// Called by plugin's Start() with a PluginSDK that wraps CoreAPI dispatch.
|
||||
// PluginSDK calls go through C ABI → CoreAPI dispatch → core's Go PluginSDK.
|
||||
const tmplLinuxBridge = `package main
|
||||
|
||||
/*
|
||||
#include <stdlib.h>
|
||||
int ha_dispatch(int method_id, void* core_api, char* s1, char* s2, char* s3, int i1, int i2, char** result, char** error);
|
||||
*/
|
||||
import "C"
|
||||
import (
|
||||
"encoding/json"
|
||||
"fmt"
|
||||
"sync"
|
||||
"unsafe"
|
||||
sdk "gitcode.com/JianFeeeee/homeagent-sdk/sdk"
|
||||
)
|
||||
|
||||
// ---- global state ----
|
||||
|
||||
var (
|
||||
mu sync.Mutex
|
||||
currentPlg sdk.Plugin
|
||||
currentSDK *sdk.PluginSDK
|
||||
coreAPI unsafe.Pointer
|
||||
|
||||
handlerMu sync.RWMutex
|
||||
coreAPIMu sync.RWMutex
|
||||
toolHandlers = map[string]sdk.ToolHandler{}
|
||||
stageHandlers = map[string]sdk.StageHandler{}
|
||||
outputHandlers = map[string]sdk.ToolHandler{}
|
||||
)
|
||||
|
||||
// ---- CoreAPI dispatch helpers ----
|
||||
|
||||
func callVoid(methodID int, s1, s2, s3 string, i1, i2 int) error {
|
||||
coreAPIMu.RLock()
|
||||
api := coreAPI
|
||||
coreAPIMu.RUnlock()
|
||||
var c1, c2, c3 *C.char
|
||||
if s1 != "" { c1 = C.CString(s1); defer C.free(unsafe.Pointer(c1)) }
|
||||
if s2 != "" { c2 = C.CString(s2); defer C.free(unsafe.Pointer(c2)) }
|
||||
if s3 != "" { c3 = C.CString(s3); defer C.free(unsafe.Pointer(c3)) }
|
||||
var cErr *C.char
|
||||
if C.ha_dispatch(C.int(methodID), api, c1, c2, c3, C.int(i1), C.int(i2), nil, &cErr) != 0 && cErr != nil {
|
||||
return fmt.Errorf("%s", C.GoString(cErr))
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func callString(methodID int, s1, s2, s3 string, i1, i2 int) (string, error) {
|
||||
coreAPIMu.RLock()
|
||||
api := coreAPI
|
||||
coreAPIMu.RUnlock()
|
||||
var c1, c2, c3 *C.char
|
||||
if s1 != "" { c1 = C.CString(s1); defer C.free(unsafe.Pointer(c1)) }
|
||||
if s2 != "" { c2 = C.CString(s2); defer C.free(unsafe.Pointer(c2)) }
|
||||
if s3 != "" { c3 = C.CString(s3); defer C.free(unsafe.Pointer(c3)) }
|
||||
var strResult, cErr *C.char
|
||||
if C.ha_dispatch(C.int(methodID), api, c1, c2, c3, C.int(i1), C.int(i2), &strResult, &cErr) != 0 && cErr != nil {
|
||||
return "", fmt.Errorf("%s", C.GoString(cErr))
|
||||
}
|
||||
if strResult != nil {
|
||||
result := C.GoString(strResult)
|
||||
C.ha_dispatch(C.int(25), api, strResult, nil, nil, 0, 0, nil, nil)
|
||||
return result, nil
|
||||
}
|
||||
return "", nil
|
||||
}
|
||||
|
||||
// ---- buildPluginSDK: PluginSDK backed by CoreAPI dispatch ----
|
||||
// - ALL SDK methods route through C ABI → CoreAPI → core's PluginSDK
|
||||
// - Handlers for tools/stages/output are stored locally AND registered via dispatch
|
||||
|
||||
func buildPluginSDK(name string) *sdk.PluginSDK {
|
||||
sett := &dispatchSettings{}
|
||||
base := sdk.New(name, sett,
|
||||
func(toolName string, def sdk.ToolDef, handler sdk.ToolHandler) error {
|
||||
handlerMu.Lock()
|
||||
toolHandlers[toolName] = handler
|
||||
handlerMu.Unlock()
|
||||
b, _ := json.Marshal(def)
|
||||
return callVoid(1, toolName, string(b), "", 0, 0)
|
||||
},
|
||||
func(stage sdk.Stage, handler sdk.StageHandler) {
|
||||
handlerMu.Lock()
|
||||
stageHandlers[string(stage)] = handler
|
||||
handlerMu.Unlock()
|
||||
callVoid(2, string(stage), "", "", 0, 0)
|
||||
},
|
||||
func(name string) error { return callVoid(4, name, "", "", 0, 0) },
|
||||
func(name string, caps int, desc string, def sdk.ChannelDef, handler sdk.ToolHandler) error {
|
||||
handlerMu.Lock()
|
||||
outputHandlers[name] = handler
|
||||
handlerMu.Unlock()
|
||||
defJSON, _ := json.Marshal(def)
|
||||
return callVoid(3, name, desc, string(defJSON), caps, 0)
|
||||
},
|
||||
)
|
||||
base.SetIOInjector(dispatchIO{})
|
||||
base.SetMemoryAPI(dispatchMemory{})
|
||||
base.SetDocMemoryAPI(dispatchDocMemory{})
|
||||
base.SetKnowledgeAPI(dispatchKnowledge{})
|
||||
base.SetLLMAPI(dispatchLLM{})
|
||||
base.SetSocialAPI(dispatchSocial{})
|
||||
base.SetTextMemoryAPI(dispatchTextMemory{})
|
||||
base.SetPluginMgrAPI(dispatchPluginMgr{})
|
||||
base.SetInputChannelRegistrar(
|
||||
func(name string, def sdk.ChannelDef) error {
|
||||
defJSON, _ := json.Marshal(def)
|
||||
return callVoid(46, name, string(defJSON), "", 0, 0)
|
||||
},
|
||||
)
|
||||
return base
|
||||
}
|
||||
|
||||
// ---- dispatch IO (inline definitions) ----
|
||||
|
||||
type dispatchIO struct{}
|
||||
func (dispatchIO) InjectInterruptText(s, c, t string) { callVoid(6, s, c, t, 0, 0) }
|
||||
func (dispatchIO) InjectText(s, c, t string) { callVoid(5, s, c, t, 0, 0) }
|
||||
func (dispatchIO) InjectTextNoMemory(s, c, t string) { callVoid(7, s, c, t, 0, 0) }
|
||||
func (dispatchIO) InjectInputSync(s, c, t string) string { r, _ := callString(47, s, c, t, 0, 0); return r }
|
||||
// SetToolBlocks 是 Go 原生(非 ABI)的多模态注入;跨 ABI 的外部插件无对应内核桥接,
|
||||
// 故为空实现(满足接口即可)。需要多模态块时用插件内自持 SDK,不走 ABI。
|
||||
func (dispatchIO) SetToolBlocks([]sdk.ContentBlock) {}
|
||||
|
||||
type dispatchMemory struct{}
|
||||
func (dispatchMemory) Recall(q []string, d int) ([]sdk.Entity, []sdk.Relation, error) {
|
||||
b, _ := json.Marshal(q); r, e := callString(9, string(b), "", "", d, 0)
|
||||
if e != nil || r == "" { return nil, nil, e }
|
||||
var v struct{ Entities []sdk.Entity; Relations []sdk.Relation }
|
||||
if e = json.Unmarshal([]byte(r), &v); e != nil { return nil, nil, e }
|
||||
if v.Entities == nil { v.Entities = []sdk.Entity{} }
|
||||
if v.Relations == nil { v.Relations = []sdk.Relation{} }
|
||||
return v.Entities, v.Relations, nil
|
||||
}
|
||||
func (dispatchMemory) Commit(t []sdk.Triple) error { b, _ := json.Marshal(t); return callVoid(10, string(b), "", "", 0, 0) }
|
||||
func (dispatchMemory) Introspect() (map[string]interface{}, error) { r, e := callString(11, "", "", "", 0, 0); if e != nil || r == "" { return nil, e }; var m map[string]interface{}; return m, json.Unmarshal([]byte(r), &m) }
|
||||
func (dispatchMemory) MergeEntities(s, t string) (int, error) { return 1, callVoid(12, s, t, "", 0, 0) }
|
||||
func (dispatchMemory) Purge(c map[string]string, m string) (int, error) { b, _ := json.Marshal(c); i := 0; if m == "hard" { i = 1 }; return 1, callVoid(13, string(b), "", "", i, 0) }
|
||||
|
||||
type dispatchDocMemory struct{}
|
||||
func (dispatchDocMemory) Query(t string, k int) []*sdk.Doc { r, e := callString(14, t, "", "", k, 0); if e != nil || r == "" { return nil }; var d []*sdk.Doc; json.Unmarshal([]byte(r), &d); return d }
|
||||
func (dispatchDocMemory) Insert(doc *sdk.Doc) error { b, _ := json.Marshal(doc); return callVoid(32, string(b), "", "", 0, 0) }
|
||||
func (dispatchDocMemory) Remove(id string) { callVoid(33, id, "", "", 0, 0) }
|
||||
func (dispatchDocMemory) Stats() map[string]interface{} { r, e := callString(34, "", "", "", 0, 0); if e != nil || r == "" { return nil }; var m map[string]interface{}; json.Unmarshal([]byte(r), &m); return m }
|
||||
|
||||
type dispatchKnowledge struct{}
|
||||
func (dispatchKnowledge) Search(q string, k int) ([]*sdk.Knowledge, error) { r, e := callString(15, q, "", "", k, 0); if e != nil || r == "" { return nil, e }; var v []*sdk.Knowledge; return v, json.Unmarshal([]byte(r), &v) }
|
||||
func (dispatchKnowledge) Add(n, c string) error { return callVoid(35, n, c, "", 0, 0) }
|
||||
func (dispatchKnowledge) List() ([]string, error) { r, e := callString(36, "", "", "", 0, 0); if e != nil || r == "" { return nil, e }; var v []string; return v, json.Unmarshal([]byte(r), &v) }
|
||||
|
||||
type dispatchLLM struct{}
|
||||
func (dispatchLLM) ListSources() []string { r, e := callString(19, "", "", "", 0, 0); if e != nil || r == "" { return nil }; var v []string; json.Unmarshal([]byte(r), &v); return v }
|
||||
func (dispatchLLM) SetSource(n string) error { return callVoid(20, n, "", "", 0, 0) }
|
||||
func (dispatchLLM) CurrentSource() string { r, e := callString(37, "", "", "", 0, 0); if e != nil || r == "" { return "" }; return r }
|
||||
|
||||
type dispatchSocial struct{}
|
||||
func (dispatchSocial) GetPerson(n string) (*sdk.PersonProfile, error) { r, e := callString(21, n, "", "", 0, 0); if e != nil || r == "" { return nil, e }; var v sdk.PersonProfile; return &v, json.Unmarshal([]byte(r), &v) }
|
||||
func (dispatchSocial) GetTrait(n, t string) (string, bool) { r, e := callString(38, n, t, "", 0, 0); if e != nil || r == "" { return "", false }; var m map[string]interface{}; json.Unmarshal([]byte(r), &m); v, _ := m["value"].(string); ok, _ := m["found"].(bool); return v, ok }
|
||||
func (dispatchSocial) GetRelations(name string) ([]sdk.SocialRelation, error) { r, e := callString(39, name, "", "", 0, 0); if e != nil || r == "" { return nil, e }; var v []sdk.SocialRelation; return v, json.Unmarshal([]byte(r), &v) }
|
||||
func (dispatchSocial) GetNetwork(n string, d int) ([]*sdk.PersonProfile, error) { r, e := callString(22, n, "", "", d, 0); if e != nil || r == "" { return nil, e }; var v []*sdk.PersonProfile; return v, json.Unmarshal([]byte(r), &v) }
|
||||
func (dispatchSocial) ListPersons() ([]string, error) { r, e := callString(40, "", "", "", 0, 0); if e != nil || r == "" { return nil, e }; var v []string; return v, json.Unmarshal([]byte(r), &v) }
|
||||
|
||||
type dispatchTextMemory struct{}
|
||||
func (dispatchTextMemory) Append(evt sdk.TextEvent) error { b, _ := json.Marshal(evt); return callVoid(41, string(b), "", "", 0, 0) }
|
||||
|
||||
// ---- dispatchPluginMgr (CORE_PLUGIN_RELOAD_ONE = 48) ----
|
||||
|
||||
type dispatchPluginMgr struct{}
|
||||
|
||||
func (dispatchPluginMgr) ReloadOne(name string) error {
|
||||
return callVoid(48, name, "", "", 0, 0)
|
||||
}
|
||||
|
||||
func (dispatchPluginMgr) ListLoadedPlugins() []string {
|
||||
r, e := callString(49, "", "", "", 0, 0)
|
||||
if e != nil || r == "" {
|
||||
return nil
|
||||
}
|
||||
var list []string
|
||||
if json.Unmarshal([]byte(r), &list) != nil {
|
||||
return nil
|
||||
}
|
||||
return list
|
||||
}
|
||||
|
||||
func (dispatchPluginMgr) IsPluginDisabled(name string) bool {
|
||||
r, e := callString(50, name, "", "", 0, 0)
|
||||
return e == nil && r == "1"
|
||||
}
|
||||
|
||||
// ---- dispatchSettings (inline) ----
|
||||
|
||||
type dispatchSettings struct{}
|
||||
func (d *dispatchSettings) Get(key string) (interface{}, error) {
|
||||
r, e := callString(16, key, "", "", 0, 0); if e != nil || r == "" { return nil, e }; var v interface{}; return v, json.Unmarshal([]byte(r), &v)
|
||||
}
|
||||
func (d *dispatchSettings) Set(key string, value interface{}) error {
|
||||
b, _ := json.Marshal(value); return callVoid(17, key, string(b), "", 0, 0)
|
||||
}
|
||||
func (d *dispatchSettings) RegisterDef(def sdk.ConfigDef) { b, _ := json.Marshal(def); callVoid(18, string(b), "", "", 0, 0) }
|
||||
func (d *dispatchSettings) List(prefix string) ([]string, error) {
|
||||
r, e := callString(42, prefix, "", "", 0, 0); if e != nil || r == "" { return nil, e }; var v []string; return v, json.Unmarshal([]byte(r), &v)
|
||||
}
|
||||
func (d *dispatchSettings) GetCore(key string) (interface{}, error) {
|
||||
r, e := callString(26, key, "", "", 0, 0); if e != nil || r == "" { return nil, e }; var v interface{}; return v, json.Unmarshal([]byte(r), &v)
|
||||
}
|
||||
func (d *dispatchSettings) SetCore(key string, value interface{}) error {
|
||||
b, _ := json.Marshal(value); return callVoid(27, key, string(b), "", 0, 0)
|
||||
}
|
||||
func (d *dispatchSettings) ListCore(prefix string) ([]string, error) {
|
||||
r, e := callString(28, prefix, "", "", 0, 0); if e != nil || r == "" { return nil, e }; var v []string; return v, json.Unmarshal([]byte(r), &v)
|
||||
}
|
||||
func (d *dispatchSettings) GetPlugin(plugin, key string) (interface{}, error) {
|
||||
r, e := callString(29, plugin, key, "", 0, 0); if e != nil || r == "" { return nil, e }; var v interface{}; return v, json.Unmarshal([]byte(r), &v)
|
||||
}
|
||||
func (d *dispatchSettings) SetPlugin(plugin, key string, value interface{}) error {
|
||||
b, _ := json.Marshal(value); return callVoid(30, plugin, key, string(b), 0, 0)
|
||||
}
|
||||
func (d *dispatchSettings) ListPlugin(plugin, prefix string) ([]string, error) {
|
||||
r, e := callString(31, plugin, prefix, "", 0, 0); if e != nil || r == "" { return nil, e }; var v []string; return v, json.Unmarshal([]byte(r), &v)
|
||||
}
|
||||
func (d *dispatchSettings) Defs(prefix string) []*sdk.ConfigDef {
|
||||
r, e := callString(43, prefix, "", "", 0, 0); if e != nil || r == "" { return nil }; var v []*sdk.ConfigDef; json.Unmarshal([]byte(r), &v); return v
|
||||
}
|
||||
func (d *dispatchSettings) Dump() map[string]interface{} {
|
||||
r, e := callString(44, "", "", "", 0, 0); if e != nil || r == "" { return nil }; var m map[string]interface{}; json.Unmarshal([]byte(r), &m); return m
|
||||
}
|
||||
func (d *dispatchSettings) Plugins() []string {
|
||||
r, e := callString(45, "", "", "", 0, 0); if e != nil || r == "" { return nil }; var v []string; json.Unmarshal([]byte(r), &v); return v
|
||||
}
|
||||
func (d *dispatchSettings) DataDir() string {
|
||||
r, e := callString(51, "", "", "", 0, 0); if e != nil { return "" }; return r
|
||||
}
|
||||
|
||||
// ---- Go callbacks (called from z_entry.c via C) ----
|
||||
|
||||
//export go_init_plugin
|
||||
func go_init_plugin(name *C.char, configJSON *C.char, errorOut **C.char) C.int {
|
||||
plg, err := NewPluginFactory(C.GoString(name), nil)
|
||||
if err != nil || plg == nil {
|
||||
if err != nil { *errorOut = C.CString(err.Error()) } else { *errorOut = C.CString("NewPluginFactory returned nil") }
|
||||
return 1
|
||||
}
|
||||
mu.Lock(); currentPlg = plg; mu.Unlock()
|
||||
_ = configJSON
|
||||
return 0
|
||||
}
|
||||
|
||||
//export go_start_plugin
|
||||
func go_start_plugin(coreAPIptr unsafe.Pointer, coreVersion C.int, errorOut **C.char) C.int {
|
||||
mu.Lock()
|
||||
plg := currentPlg
|
||||
coreAPIMu.Lock()
|
||||
coreAPI = coreAPIptr
|
||||
coreAPIMu.Unlock()
|
||||
mu.Unlock()
|
||||
_ = coreVersion
|
||||
if plg == nil { *errorOut = C.CString("not initialized"); return 1 }
|
||||
sdk := buildPluginSDK(plg.Name())
|
||||
mu.Lock(); currentSDK = sdk; mu.Unlock()
|
||||
if err := plg.Start(sdk); err != nil { *errorOut = C.CString(err.Error()); return 1 }
|
||||
return 0
|
||||
}
|
||||
|
||||
//export go_stop_plugin
|
||||
func go_stop_plugin(errorOut **C.char) C.int {
|
||||
mu.Lock()
|
||||
plg := currentPlg
|
||||
sdk := currentSDK
|
||||
currentPlg = nil
|
||||
currentSDK = nil
|
||||
coreAPIMu.Lock()
|
||||
coreAPI = nil
|
||||
coreAPIMu.Unlock()
|
||||
mu.Unlock()
|
||||
if sdk != nil {
|
||||
sdk.RunStopHandlers()
|
||||
}
|
||||
if plg != nil {
|
||||
if err := plg.Stop(); err != nil { *errorOut = C.CString(err.Error()); return 1 }
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
//export go_invoke_tool
|
||||
func go_invoke_tool(name *C.char, argsJSON *C.char, resultOut **C.char, errorOut **C.char) C.int {
|
||||
goName := C.GoString(name)
|
||||
handlerMu.RLock()
|
||||
h, ok := toolHandlers[goName]
|
||||
handlerMu.RUnlock()
|
||||
if !ok { *errorOut = C.CString("tool not found"); return 1 }
|
||||
var args map[string]interface{}
|
||||
if argsJSON != nil { json.Unmarshal([]byte(C.GoString(argsJSON)), &args) }
|
||||
r, err := h(args)
|
||||
if err != nil { *errorOut = C.CString(err.Error()); return 1 }
|
||||
b, _ := json.Marshal(r)
|
||||
*resultOut = C.CString(string(b))
|
||||
return 0
|
||||
}
|
||||
|
||||
// fillStageContext 将内核传来的 ctx JSON 填充到插件侧 StageContext。
|
||||
func fillStageContext(sc *sdk.StageContext, ctxJSON string) {
|
||||
var m map[string]interface{}
|
||||
if err := json.Unmarshal([]byte(ctxJSON), &m); err != nil {
|
||||
return
|
||||
}
|
||||
if v, _ := m["raw_message"].(string); v != "" { sc.RawMessage = v }
|
||||
if v, _ := m["user_id"].(string); v != "" { sc.UserID = v }
|
||||
if v, _ := m["group_id"].(string); v != "" { sc.GroupID = v }
|
||||
if v, _ := m["phase"].(string); v != "" { sc.Phase = sdk.Stage(v) }
|
||||
if v, _ := m["llm_text"].(string); v != "" { sc.LLMText = v }
|
||||
if v, _ := m["final_text"].(string); v != "" { sc.FinalText = v }
|
||||
if v, _ := m["no_memory"].(bool); v { sc.NoMemory = true }
|
||||
if v, _ := m["response"].(string); v != "" { sc.Response = &v }
|
||||
if v, _ := m["tool_calls"].([]interface{}); len(v) > 0 {
|
||||
b, _ := json.Marshal(v); json.Unmarshal(b, &sc.ToolCalls)
|
||||
}
|
||||
if v, _ := m["tool_results"].([]interface{}); len(v) > 0 {
|
||||
b, _ := json.Marshal(v); json.Unmarshal(b, &sc.ToolResults)
|
||||
}
|
||||
}
|
||||
|
||||
// stageContextWritable 提取插件可写且内核会同步回去的字段。
|
||||
func stageContextWritable(sc *sdk.StageContext) map[string]interface{} {
|
||||
m := map[string]interface{}{
|
||||
"raw_message": sc.RawMessage,
|
||||
"user_id": sc.UserID,
|
||||
"group_id": sc.GroupID,
|
||||
"phase": string(sc.Phase),
|
||||
"llm_text": sc.LLMText,
|
||||
"final_text": sc.FinalText,
|
||||
"no_memory": sc.NoMemory,
|
||||
}
|
||||
if sc.Response != nil {
|
||||
m["response"] = *sc.Response
|
||||
}
|
||||
if len(sc.ToolCalls) > 0 {
|
||||
m["tool_calls"] = sc.ToolCalls
|
||||
}
|
||||
if len(sc.ToolResults) > 0 {
|
||||
m["tool_results"] = sc.ToolResults
|
||||
}
|
||||
return m
|
||||
}
|
||||
|
||||
// changedFieldsOnly 返回插件 handler 真正变更的字段,供内核写回。
|
||||
// 修复 plan.md 11.3:旧实现无条件回传 stageContextWritable 的全部字段(含插件
|
||||
// 从内核收到的旧快照),两个插件并发时,只读插件会把自己收到的旧值覆盖回
|
||||
// 改写插件已清洗的结果(实验 13 复刻现网 sanitizer + weather 场景,丢失率 1.6~4.3%)。
|
||||
// 只回传差异字段后,只读插件零回传,改写插件的清洗结果不再被覆盖。
|
||||
//
|
||||
// ❗ before 必须是 handler 运行前的**序列化快照**(snapshotWritable),不能直接存 Go 值:
|
||||
// stageContextWritable 返回的 tool_calls/tool_results 与 sc 共享切片底层数组,handler
|
||||
// 原地修改元素(如 sc.ToolResults[0].Result = clean)会让 before 同步变化,diff 将看不到变更。
|
||||
func changedFieldsOnly(before map[string]string, after map[string]interface{}) map[string]interface{} {
|
||||
diff := map[string]interface{}{}
|
||||
keys := map[string]bool{}
|
||||
for k := range before {
|
||||
keys[k] = true
|
||||
}
|
||||
for k := range after {
|
||||
keys[k] = true
|
||||
}
|
||||
for k := range keys {
|
||||
bRaw, bHas := before[k]
|
||||
a, aHas := after[k]
|
||||
switch {
|
||||
case aHas && !bHas:
|
||||
diff[k] = a
|
||||
case aHas && bHas:
|
||||
ab, _ := json.Marshal(a)
|
||||
if bRaw != string(ab) {
|
||||
diff[k] = a
|
||||
}
|
||||
case bHas && !aHas:
|
||||
// 插件把切片类字段清空了(writable 对 len==0 不输出),显式回传空值
|
||||
switch k {
|
||||
case "tool_calls":
|
||||
diff[k] = []sdk.ToolCall{}
|
||||
case "tool_results":
|
||||
diff[k] = []sdk.ToolResult{}
|
||||
case "response":
|
||||
// response 从非 nil 变 nil:内核侧 applyStageResult 无法表达「清空」,
|
||||
// 且短路语义不应被插件撑销,故不回传。
|
||||
}
|
||||
}
|
||||
}
|
||||
return diff
|
||||
}
|
||||
|
||||
// snapshotWritable 把 writable 字段逐个序列化成 JSON 字符串,作为 handler 前的不可变快照。
|
||||
// 必须序列化:否则切片字段与 sc 共享底层数组,handler 原地改元素时快照跟着变,diff 失效。
|
||||
func snapshotWritable(sc *sdk.StageContext) map[string]string {
|
||||
snap := map[string]string{}
|
||||
for k, v := range stageContextWritable(sc) {
|
||||
b, err := json.Marshal(v)
|
||||
if err != nil {
|
||||
continue
|
||||
}
|
||||
snap[k] = string(b)
|
||||
}
|
||||
return snap
|
||||
}
|
||||
|
||||
//export go_invoke_stage
|
||||
func go_invoke_stage(stage *C.char, ctxJSON *C.char, resultOut **C.char, errorOut **C.char) C.int {
|
||||
goStage := C.GoString(stage)
|
||||
handlerMu.RLock()
|
||||
h, ok := stageHandlers[goStage]
|
||||
handlerMu.RUnlock()
|
||||
if !ok { return 0 }
|
||||
sc := &sdk.StageContext{}
|
||||
if ctxJSON != nil {
|
||||
fillStageContext(sc, C.GoString(ctxJSON))
|
||||
}
|
||||
// plan.md 11.3:记录 handler 前的**序列化**快照,回传时只带真正变更的字段,
|
||||
// 避免只读插件把自己收到的旧快照覆盖其他插件的改写(lost update)。
|
||||
before := snapshotWritable(sc)
|
||||
if err := h(sc); err != nil { *errorOut = C.CString(err.Error()); return 1 }
|
||||
// ABI v2: 回传插件修改后的上下文(若调用方要求)——只回传差异字段
|
||||
if resultOut != nil {
|
||||
diff := changedFieldsOnly(before, stageContextWritable(sc))
|
||||
if len(diff) == 0 {
|
||||
return 0 // 无变更(如只读插件)→ 不回传,内核不写回
|
||||
}
|
||||
if b, err := json.Marshal(diff); err == nil {
|
||||
*resultOut = C.CString(string(b))
|
||||
}
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
//export go_invoke_output
|
||||
func go_invoke_output(channel *C.char, msgType *C.char, payloadJSON *C.char, errorOut **C.char) C.int {
|
||||
goChan := C.GoString(channel)
|
||||
handlerMu.RLock()
|
||||
h, ok := outputHandlers[goChan]
|
||||
handlerMu.RUnlock()
|
||||
if !ok { return 0 }
|
||||
// payloadJSON contains the full args JSON from output_send (e.g. {"content":"...","user_id":123})
|
||||
var args map[string]interface{}
|
||||
if payloadJSON != nil {
|
||||
json.Unmarshal([]byte(C.GoString(payloadJSON)), &args)
|
||||
}
|
||||
if _, err := h(args); err != nil { *errorOut = C.CString(err.Error()); return 1 }
|
||||
return 0
|
||||
}
|
||||
|
||||
//export go_free_string
|
||||
func go_free_string(ptr *C.char) { C.free(unsafe.Pointer(ptr)) }
|
||||
|
||||
func main() {}
|
||||
`
|
||||
|
||||
// tmplPluginInitC — C entry point for the plugin .so file.
|
||||
// Contains PluginAPI, CoreAPI (single dispatch), and ha_dispatch bridge.
|
||||
const tmplPluginInitC = `#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
// HOMEAGENT_ABI_VERSION 与 sdk/meta/meta.go CABINum 同步(major*100+minor,v0.9.x→900)
|
||||
#define HOMEAGENT_ABI_VERSION 900
|
||||
|
||||
typedef struct {
|
||||
int version; int version_min;
|
||||
int (*init_plugin)(char*, char*, char**);
|
||||
int (*start_plugin)(void*, int, char**);
|
||||
int (*stop_plugin)(char**);
|
||||
int (*invoke_tool)(char*, char*, char**, char**);
|
||||
int (*invoke_stage)(char*, char*, char**, char**);
|
||||
int (*invoke_output)(char*, char*, char*, char**);
|
||||
void (*free_string)(char*);
|
||||
} PluginAPI;
|
||||
|
||||
typedef struct {
|
||||
int version; int version_min;
|
||||
int (*dispatch)(int, void*, char*, char*, char*, int, int, char**, char**);
|
||||
void* ctx;
|
||||
} CoreAPI;
|
||||
|
||||
extern int go_init_plugin(char*, char*, char**);
|
||||
extern int go_start_plugin(void*, int, char**);
|
||||
extern int go_stop_plugin(char**);
|
||||
extern int go_invoke_tool(char*, char*, char**, char**);
|
||||
extern int go_invoke_stage(char*, char*, char**, char**);
|
||||
extern int go_invoke_output(char*, char*, char*, char**);
|
||||
extern void go_free_string(char*);
|
||||
|
||||
int c_init_plugin(char* n, char* c, char** e) { return go_init_plugin(n, c, e); }
|
||||
int c_start_plugin(void* a, int v, char** e) { return go_start_plugin(a, v, e); }
|
||||
int c_stop_plugin(char** e) { return go_stop_plugin(e); }
|
||||
int c_invoke_tool(char* n, char* a, char** r, char** e) { return go_invoke_tool(n, a, r, e); }
|
||||
int c_invoke_stage(char* s, char* c, char** r, char** e) { return go_invoke_stage(s, c, r, e); }
|
||||
int c_invoke_output(char* c, char* m, char* p, char** e) { return go_invoke_output(c, m, p, e); }
|
||||
void c_free_string(char* p) { go_free_string(p); }
|
||||
|
||||
// ha_dispatch — called by Go bridge, passes through to CoreAPI dispatch
|
||||
int ha_dispatch(int id, void* api, char* s1, char* s2, char* s3, int i1, int i2, char** r, char** e) {
|
||||
CoreAPI* a = (CoreAPI*)api;
|
||||
if (!a || !a->dispatch) return 1;
|
||||
return a->dispatch(id, a->ctx, s1, s2, s3, i1, i2, r, e);
|
||||
}
|
||||
|
||||
PluginAPI* plugin_init(void) {
|
||||
static PluginAPI api;
|
||||
memset(&api, 0, sizeof(api));
|
||||
api.version = HOMEAGENT_ABI_VERSION; api.version_min = HOMEAGENT_ABI_VERSION;
|
||||
api.init_plugin = c_init_plugin; api.start_plugin = c_start_plugin; api.stop_plugin = c_stop_plugin;
|
||||
api.invoke_tool = c_invoke_tool; api.invoke_stage = c_invoke_stage; api.invoke_output = c_invoke_output;
|
||||
api.free_string = c_free_string;
|
||||
return &api;
|
||||
}
|
||||
`
|
||||
|
||||
// ============================================================
|
||||
// Remote Device Adapter Templates
|
||||
// ============================================================
|
||||
|
||||
@ -19,7 +19,6 @@ import (
|
||||
"log"
|
||||
"os"
|
||||
"sync"
|
||||
"syscall"
|
||||
|
||||
sdk "gitcode.com/JianFeeeee/homeagent-sdk/sdk"
|
||||
)
|
||||
@ -96,7 +95,7 @@ var (
|
||||
|
||||
// 事件环(§3.6):fd 4 = 事件环段 mmap,fd 5 = eventfd 读端
|
||||
evtRingData []byte
|
||||
evtfd *os.File
|
||||
evtNotifier evtWaiter
|
||||
evtHandlers = map[uint32]func(*sdk.Event){}
|
||||
evtHandlerMu sync.RWMutex
|
||||
)
|
||||
@ -1018,10 +1017,11 @@ func handleHandshake(req *rpcRequest) {
|
||||
pluginName = p.PluginName
|
||||
}
|
||||
|
||||
// fd 3 = 内核经 ExtraFiles 传入的共享段 memfd
|
||||
// 挂载 StageContext 共享段。
|
||||
// 传递机制按平台不同(Unix 用继承的 fd,Windows 用命名段),
|
||||
// 由 z_proc_shm_*.go 承担——本文件保持平台无关。
|
||||
if p.ShmSize > 0 {
|
||||
m, err := syscall.Mmap(3, 0, p.ShmSize,
|
||||
syscall.PROT_READ|syscall.PROT_WRITE, syscall.MAP_SHARED)
|
||||
m, err := attachStageShm(p.ShmSize)
|
||||
if err != nil {
|
||||
respondErr(req.ID, fmt.Errorf("挂载共享段失败: %w", err))
|
||||
return
|
||||
@ -1033,20 +1033,24 @@ func handleHandshake(req *rpcRequest) {
|
||||
shm = m
|
||||
}
|
||||
|
||||
// 事件环:子进程经 fd 4 挂载事件环段,从 fd 5 的 eventfd 感知新事件
|
||||
// 挂载事件环段 + 打开通知句柄(§3.6)
|
||||
if p.EvtRingSize > 0 {
|
||||
er, err := syscall.Mmap(4, 0, p.EvtRingSize,
|
||||
syscall.PROT_READ|syscall.PROT_WRITE, syscall.MAP_SHARED)
|
||||
er, err := attachEvtRingShm(p.EvtRingSize)
|
||||
if err != nil {
|
||||
respondErr(req.ID, fmt.Errorf("挂载事件环段失败: %w", err))
|
||||
return
|
||||
}
|
||||
if got := binary.LittleEndian.Uint32(er[evtOffMagic:evtOffMagic+4]); got != evtRingMagic {
|
||||
if got := binary.LittleEndian.Uint32(er[evtOffMagic : evtOffMagic+4]); got != evtRingMagic {
|
||||
respondErr(req.ID, fmt.Errorf("事件环魔数不匹配(0x%x)", got))
|
||||
return
|
||||
}
|
||||
notifier, err := openEvtNotifier()
|
||||
if err != nil {
|
||||
respondErr(req.ID, fmt.Errorf("打开事件通知句柄失败: %w", err))
|
||||
return
|
||||
}
|
||||
evtRingData = er
|
||||
evtfd = os.NewFile(5, "eventfd")
|
||||
evtNotifier = notifier
|
||||
go evtConsumerLoop()
|
||||
}
|
||||
|
||||
@ -1218,14 +1222,14 @@ var evtTypeNames = [evtTypeMax]string{
|
||||
// evtConsumerLoop 是事件环消费主循环:eventfd.Read(阻塞走 netpoller)→ drain events → 分发。
|
||||
// 每个插件进程启动一个 goroutine,与 RPC 主循环并行。
|
||||
func evtConsumerLoop() {
|
||||
if evtfd == nil || evtRingData == nil {
|
||||
if evtNotifier == nil || evtRingData == nil {
|
||||
return
|
||||
}
|
||||
buf := make([]byte, 8) // eventfd uint64 计数
|
||||
var readSeq uint64
|
||||
|
||||
for {
|
||||
if _, err := evtfd.Read(buf); err != nil {
|
||||
if err := evtNotifier.Wait(buf); err != nil {
|
||||
continue
|
||||
}
|
||||
// 循环 drain 直到无新事件(eventfd 计数合并,一次 Read 处理全部)
|
||||
@ -1275,3 +1279,13 @@ func evtConsumerLoop() {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// evtWaiter 抽象事件通知等待。
|
||||
//
|
||||
// Unix:eventfd(Linux)/ pipe(macOS)的读端,阻塞 Read 走 netpoller。
|
||||
// Windows:命名 Event 对象,WaitForSingleObject。
|
||||
// 平台实现在 z_proc_shm_unix.go / z_proc_shm_windows.go。
|
||||
type evtWaiter interface {
|
||||
// Wait 阻塞直到有新事件;buf 供实现复用(Unix 读 8 字节计数)。
|
||||
Wait(buf []byte) error
|
||||
}
|
||||
|
||||
62
tools/plugindev/templates/proc_shm_unix.go.tmpl
Normal file
62
tools/plugindev/templates/proc_shm_unix.go.tmpl
Normal file
@ -0,0 +1,62 @@
|
||||
//go:build linux || darwin || freebsd
|
||||
|
||||
package main
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"os"
|
||||
"syscall"
|
||||
)
|
||||
|
||||
// Unix 侧共享段挂载:内核经 ExtraFiles 传入继承的 fd。
|
||||
//
|
||||
// fd 布局(与内核 internal/plugin/proc/plugin.go 的 ExtraFiles 顺序一致):
|
||||
//
|
||||
// fd 3 = StageContext 段(memfd / 已 unlink 的临时文件)
|
||||
// fd 4 = 事件环段
|
||||
// fd 5 = 事件通知(Linux eventfd / macOS pipe 读端)
|
||||
//
|
||||
// 继承的 fd 无需文件名,也不残留——这是选 memfd 而非 /dev/shm 的原因。
|
||||
const (
|
||||
fdStageShm = 3
|
||||
fdEvtRingShm = 4
|
||||
fdEvtNotifier = 5
|
||||
)
|
||||
|
||||
// attachStageShm 挂载 StageContext 共享段。
|
||||
//
|
||||
// 各进程 mmap 到不同虚拟地址,段内一律用相对偏移而非指针,故仍能正确解引用
|
||||
// (实验 2 已验证父子 mmap 基址不同时偏移解引用正确)。
|
||||
func attachStageShm(size int) ([]byte, error) {
|
||||
return syscall.Mmap(fdStageShm, 0, size,
|
||||
syscall.PROT_READ|syscall.PROT_WRITE, syscall.MAP_SHARED)
|
||||
}
|
||||
|
||||
// attachEvtRingShm 挂载事件环段。
|
||||
func attachEvtRingShm(size int) ([]byte, error) {
|
||||
return syscall.Mmap(fdEvtRingShm, 0, size,
|
||||
syscall.PROT_READ|syscall.PROT_WRITE, syscall.MAP_SHARED)
|
||||
}
|
||||
|
||||
// openEvtNotifier 打开事件通知读端。
|
||||
func openEvtNotifier() (evtWaiter, error) {
|
||||
f := os.NewFile(fdEvtNotifier, "evtnotify")
|
||||
if f == nil {
|
||||
return nil, fmt.Errorf("fd %d 不是有效的通知句柄", fdEvtNotifier)
|
||||
}
|
||||
return &unixEvtWaiter{f: f}, nil
|
||||
}
|
||||
|
||||
// unixEvtWaiter 用 eventfd/pipe 的阻塞 Read 等待通知。
|
||||
//
|
||||
// os.NewFile 把 fd 注册进 runtime netpoller,Read 阻塞时只 park goroutine,
|
||||
// 不占 OS 线程(实验 1:200 个等待者仅增 1 个 OS 线程)。
|
||||
// 反面对照是经 cgo 调 sem_wait——那会阻塞整个 M。
|
||||
type unixEvtWaiter struct {
|
||||
f *os.File
|
||||
}
|
||||
|
||||
func (w *unixEvtWaiter) Wait(buf []byte) error {
|
||||
_, err := w.f.Read(buf)
|
||||
return err
|
||||
}
|
||||
153
tools/plugindev/templates/proc_shm_windows.go.tmpl
Normal file
153
tools/plugindev/templates/proc_shm_windows.go.tmpl
Normal file
@ -0,0 +1,153 @@
|
||||
//go:build windows
|
||||
|
||||
package main
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"os"
|
||||
"syscall"
|
||||
"unsafe"
|
||||
)
|
||||
|
||||
// Windows 侧共享段挂载:走命名对象而非继承 fd。
|
||||
//
|
||||
// 为何不能照抄 Unix:Windows 没有 fd 继承语义,`ExtraFiles` 在 os/exec 的
|
||||
// Windows 实现里不被支持。等价机制是命名内核对象——父进程用
|
||||
// CreateFileMapping / CreateEvent 建带名字的对象,子进程按同名 Open 拿到同一对象。
|
||||
//
|
||||
// 名字经环境变量传入(内核 internal/plugin/proc/plugin_windows.go 设置),
|
||||
// 而不是硬编码:多个 homed 实例并存时不能撞名。
|
||||
//
|
||||
// **这是 §9.2 的正解**:C ABI 时代 Windows 是第三套独立 ABI 实现,
|
||||
// stage 只下发 3 个字段且完全没有写回,sanitizer 这类改写型插件静默失效。
|
||||
// 现在 Windows 与 Unix 共用同一份 RPC 逻辑与同一份共享段布局,
|
||||
// 差异被收敛到本文件的三个函数里。
|
||||
const (
|
||||
envStageShmName = "HOMEAGENT_SHM_STAGE"
|
||||
envEvtRingName = "HOMEAGENT_SHM_EVTRING"
|
||||
envEvtEventName = "HOMEAGENT_EVT_EVENT"
|
||||
)
|
||||
|
||||
// Windows API 绑定:用 LazyDLL 而非 golang.org/x/sys/windows。
|
||||
//
|
||||
// 原因:OpenFileMappingW / OpenEventW 未被标准库 syscall 包导出。
|
||||
// 引入 x/sys 会给**每个插件的 go.mod 加一个新依赖**,
|
||||
// 而「外部插件零改动」是本次迁移的硬约束(插件仅依赖公开 SDK)。
|
||||
// LazyDLL 属于标准库 syscall,零新增依赖。
|
||||
var (
|
||||
kernel32 = syscall.NewLazyDLL("kernel32.dll")
|
||||
procOpenFileMappingW = kernel32.NewProc("OpenFileMappingW")
|
||||
procOpenEventW = kernel32.NewProc("OpenEventW")
|
||||
)
|
||||
|
||||
const (
|
||||
winEventModifyState = 0x0002
|
||||
winSynchronize = 0x00100000
|
||||
)
|
||||
|
||||
// openFileMappingW 封装 OpenFileMappingW。
|
||||
func openFileMappingW(access uint32, inherit bool, name *uint16) (syscall.Handle, error) {
|
||||
var inheritFlag uintptr
|
||||
if inherit {
|
||||
inheritFlag = 1
|
||||
}
|
||||
r, _, err := procOpenFileMappingW.Call(
|
||||
uintptr(access), inheritFlag, uintptr(unsafe.Pointer(name)))
|
||||
if r == 0 {
|
||||
return 0, err
|
||||
}
|
||||
return syscall.Handle(r), nil
|
||||
}
|
||||
|
||||
// openEventW 封装 OpenEventW。
|
||||
func openEventW(access uint32, inherit bool, name *uint16) (syscall.Handle, error) {
|
||||
var inheritFlag uintptr
|
||||
if inherit {
|
||||
inheritFlag = 1
|
||||
}
|
||||
r, _, err := procOpenEventW.Call(
|
||||
uintptr(access), inheritFlag, uintptr(unsafe.Pointer(name)))
|
||||
if r == 0 {
|
||||
return 0, err
|
||||
}
|
||||
return syscall.Handle(r), nil
|
||||
}
|
||||
|
||||
// attachStageShm 按名字打开 StageContext 段并映射。
|
||||
func attachStageShm(size int) ([]byte, error) {
|
||||
return openNamedMapping(os.Getenv(envStageShmName), size, "StageContext 段")
|
||||
}
|
||||
|
||||
// attachEvtRingShm 按名字打开事件环段并映射。
|
||||
func attachEvtRingShm(size int) ([]byte, error) {
|
||||
return openNamedMapping(os.Getenv(envEvtRingName), size, "事件环段")
|
||||
}
|
||||
|
||||
// openNamedMapping 打开命名共享段并映射为 []byte。
|
||||
//
|
||||
// 与 Unix 的 mmap 语义对齐:MapViewOfFile 返回的地址在本进程虚拟空间,
|
||||
// 段内偏移仍是相对的,故跨进程解引用正确。
|
||||
func openNamedMapping(name string, size int, what string) ([]byte, error) {
|
||||
if name == "" {
|
||||
return nil, fmt.Errorf("%s 名字未经环境变量传入", what)
|
||||
}
|
||||
namePtr, err := syscall.UTF16PtrFromString(name)
|
||||
if err != nil {
|
||||
return nil, fmt.Errorf("%s 名字非法: %w", what, err)
|
||||
}
|
||||
|
||||
h, err := openFileMappingW(syscall.FILE_MAP_WRITE, false, namePtr)
|
||||
if err != nil {
|
||||
return nil, fmt.Errorf("打开 %s(%s): %w", what, name, err)
|
||||
}
|
||||
|
||||
addr, err := syscall.MapViewOfFile(h, syscall.FILE_MAP_WRITE, 0, 0, uintptr(size))
|
||||
if err != nil {
|
||||
syscall.CloseHandle(h)
|
||||
return nil, fmt.Errorf("映射 %s: %w", what, err)
|
||||
}
|
||||
// 句柄不关:视图存活期间必须保持句柄有效,进程退出时由 OS 回收。
|
||||
|
||||
return unsafe.Slice((*byte)(unsafe.Pointer(addr)), size), nil
|
||||
}
|
||||
|
||||
// openEvtNotifier 按名字打开事件通知对象。
|
||||
func openEvtNotifier() (evtWaiter, error) {
|
||||
name := os.Getenv(envEvtEventName)
|
||||
if name == "" {
|
||||
return nil, fmt.Errorf("事件通知对象名字未经环境变量传入")
|
||||
}
|
||||
namePtr, err := syscall.UTF16PtrFromString(name)
|
||||
if err != nil {
|
||||
return nil, fmt.Errorf("事件对象名字非法: %w", err)
|
||||
}
|
||||
h, err := openEventW(winSynchronize|winEventModifyState, false, namePtr)
|
||||
if err != nil {
|
||||
return nil, fmt.Errorf("打开事件对象(%s): %w", name, err)
|
||||
}
|
||||
return &windowsEvtWaiter{h: h}, nil
|
||||
}
|
||||
|
||||
// windowsEvtWaiter 用命名 Event 对象等待通知。
|
||||
//
|
||||
// 与 eventfd 的差异:Event 是二元信号而非计数器,多次 SetEvent 只对应
|
||||
// 一次唤醒。这不影响正确性——消费者被唤醒后按 readSeq 追 writeSeq
|
||||
// 批量 drain,一次唤醒能处理累积的全部事件。
|
||||
//
|
||||
// WaitForSingleObject 阻塞的是 OS 线程而非仅 goroutine,故不如 eventfd
|
||||
// 的 netpoller 路径省线程。每插件一个消费 goroutine,17 插件即 17 线程,
|
||||
// 在可接受范围(实验 5 实测 17 子进程共 84 线程)。
|
||||
type windowsEvtWaiter struct {
|
||||
h syscall.Handle
|
||||
}
|
||||
|
||||
func (w *windowsEvtWaiter) Wait(buf []byte) error {
|
||||
ev, err := syscall.WaitForSingleObject(w.h, syscall.INFINITE)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
if ev != syscall.WAIT_OBJECT_0 {
|
||||
return fmt.Errorf("等待事件对象返回 0x%x", ev)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
Reference in New Issue
Block a user